Paul the Peaceable is a AI for land based maps. He will tribute you on command (though outside of a death match he\'ll need a little time). He can at times be a little unwilling to give stone but will normally give you all other resources. He resposes to taunts 3,4,5,6,18. This is a non-cheating AI.
Paul the Peaceable (PtP) is mediocre to say the least. It advances very slowly, and by 20 minutes I found it was still in the Dark Age with a twenty villager population. I patiently let it expand, but it didn't get much stronger. By mid-castle, my score was three times higher then it. I never saw it make any military units in the three games I played against it. It goes without saying that you can kill it with a flush, it doesn't even try to protect itself with villagers. It does allocate villagers well, and balances it's economy, but its poor defensive skills mean that it is of no real use to anyone. PtP, according to the author, "will tribute resources when you ask for it." I found that it rarely has anything to tribute except on Death Match. Overall, not a very good AI.