A lot of Blood AIs have been released, and some of them do some pretty neat things with SNs in an attempt to emulate the behaviour of a human player. This one does none of them, and instead consists of two defrules, one of which tells the computer to attack once it has forty men, the other to attack once it has fifty-five men. Anyone with a layman's knowledge of AI files could write something like this in about 30 seconds. Another problem with it is that it is extremely restricted in what it can do. Basically, it attacks and not a lot else. Bloods (Castle Blood, Herofest, etc.) usually make the player train units from a castle or whatever, and it would have been a good idea to add a line saying "train my-unique-unit" for a bit of extra flexibility. Actually playing against it isn't a lot of fun. It will just scatter units widely around the map, and once it finds you it will launch one decent assault, and then start streaming units in ones and twos as fast as it can get them. To recap, an extremely basic AI, with almost no use. To the author, remember that effort is key, as well as coming up with something original and useful. For any help, AI Scriptors and the Tonto Clan are two extremely good resources for AoK scripters.