This is my first campaign. It's about a prince on a quest to find his future queen. Have different outcome depends on which princess you pick.
Send me suggestion and comment. This campaign is proudly Made in the Philippines
The author has some potential to become a good map designer. But, during the scenario, the author failed to create objective changes. Meaning that I would have a objective but it was not on the objectives list. So if you forgot what you were supposed to do, you were screwed. This scenario was also a bit too easy.
The map design was excellent. It could not have been better, but the lack of instructions made it impossible for me to give him/her anything higher than a 2 on that rating.
There was also an sufficient amount of dialouge to make a player feel as if he were part of the game. (i.e. bickering between the characters).
To improve, you should learn how to make those scenario changes, so that if anyone forgets what the next objective is, they can always check the objectives list.
Thank you and good night, I'll be here all next week. Be sure to tip your waitress. Hehe.
Posted on 03/22/06 @ 05:53 AM
Excellent game, but it's too easy to make a game hard by giving 'steroids' power to the enemy to make it almost impossible to beat them.