*** Desert Land ***
Created by [+Duracell-] with the help of RMSEdit's Generator
Updated: 1-14-01
This is my first ever random map script. The original idea for this was a Fortress-like setting, but after days of not getting it to work, I settled for the current design, and it worked out pretty well
This RM script basically makes a desert land. Fortunately, you (and your enemies) settled on land with huge piles of gold, not too much stone, and not too many forage bushes. The bad thing is that sheep, deer, and boars are not present in this area, as it is hot and dry, so you would either have to buy your food (or farm it, which is also hard since wood is also scarce) or fight for it.
Amounts of resources:
- Stone - 6 piles x 350 stone each pile = 2100 stone per player
- Gold - 20 piles x 800 gold each pile = 16000 gold per player (Yes, that's a lot, but it is supposed to balance out the shortages of wood and food)
- Berries - 7 piles x 150 food each pile = 1050 food per player
- Wood - 1% of land split into several groups = Appx. 30000 wood TOTAL on a Medium 4-player map (higher or lower on different maps)
- Other resources - NONE
What you start out with:
- 5 archers
- 5 militia
- 5 Scouts
- 5 of a random hero (selection of 10, including the all-powerful Elite TK!)
- standard TC, villies
- A castle (couldn't get the houses to work)
- Large amounts of gold, but relatively small amounts of forage bushes and stone, as you can see above
- NOTHING TO HUNT OR HERD
Please e-mail any comments, suggestions, praise, and constructive critisism to computerwhiz25@hotmail.com
Flames will not be tolerated and tossed out ASAP.
I would like some comments on my RM script. It would help me in becoming a better scripter...you can always e-mail it to me, post your comment here, ICQ it to me at 51499001...I don't really care how you send me comments, JUST SEND THEM TO ME!!! thank you