Bamboo Walls is a very interesting map. On small maps players will get three land areas. Normally two are islands and one is always a mainland area with literally walls of bamboo making travel across it extremely difficult.
Great idea. I felt automatically secure sitting inside my fortress of bamboo. And I do like the idea of invaders coming from islands. This is a great map to fight Koreans on. There were a few things that got me, though. The fortresses were not completely secure. There were some maps where you are starting on the beach, but the beach is completely open and uncovered. Any AI with half a kilobyte, a transport ship, and a few soldiers could easily crush the town. Also, the islands could be a bit bigger. One of the opposing AI I fought for some reason did not advance past the dark ages. He cleared his island in about 30 minutes, while my ally and I were destroying his friend.
Islands somewhat bigger
Almost complete security by bamboo walls
Visual Appeal: 4
Well, it's not exactly eye candy, but it is what the author said it would be. Great defenses, room for naval combat, And it was about as good as I thought it would be. He could have jazzed it up a bit more, though.
Maybe grass instead of dead grass, and more clusters of mines. A bit of gold and stone here and there is a waste of a mining camp, yet too far to cart it all the way back.
This is the star of the map. The bamboo defenses keep intruders out, and if someone is cutting yours down, you can quickly neutralize it. Naval combat is great, especially for Koreans. Turtle ships dominate half the map. It also has a few good bays for docks, and transport ships are almost a necessity. You will need forward buildings, though, because it's a big map, no matter the size. There's also a battlefield in between "forts", which contains wolves, patches of minerals, and many random trees.