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Downloads Home » Random Maps » ZM@ Heaven

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ZM@ Heaven

Author File Description
iNtRePiD
File Details
Version: The Conquerors 1.0c
Style: Build and Destroy
**************************ZM@ Heaven***********************

This Script is designed to look nice, however you may be shocked by the terrians used, but remember this is heaven.

*Warning this script is not for you if you do not like the mixing of strange terrains or if you don't like to play standard style*

Statistics
-Lots of resources, its resource heaven
-An Island surrounded by Ice flows
-Beautiful scenary
-Standard playing style
-Fun in the sun
-Interesting terrain mixing *Not for some people*
AuthorReviews   ( All | Comments Only | Reviews Only )
RF_Gandalf
Official Reviewer
Rating
3.3
Breakdown
Theme3.0
Visual Appeal3.0
Playability4.0
I am using a new outline form to help me give more complete reviews.
____________________________________________________________
THEME: (3) I am unsure what a snow & grass covered terrain has to do with heaven, but theology is not my purpose here :)

--- UNIQUENESS: Nothing really unique about the gameplay aspect, just the use of terrains.

--- RANDOMIZATION OF MAP (if applicable): Map looks relatively similar each time, not a lot of variation to keep interest over long time.

--- RANDOMIZATION of TERRAIN PATTERNS (if applicable): Not applicable here.

--- WRITE UP: Short but adequate.
___________________________________________________________
VISUAL APPEAL: (3) To my eye this map looks more like spring in the north, with some snow remnants as the first wildflowers are coming out.

--- REALISM: Does not look terribly real, but the author explains that realism not his purpose.

--- BLENDING OF TERRAINS: Adequate.

--- EYE CANDY: None used except the standard cheesy looking statue, a few mountains and a few flowers, though eye-candy is not a needed element of all rms. The small patches of ICE in the ocean is really a kind of eye candy.
____________________________________________________________
PLAYABILITY: (4) No problems were noted with gameplay by my testing. Nothing above ES standard, nor below.

--- RESOURCES: some extra food and mineral resources noted

--- MAP SIZE SCREWS: none noted, though 8 players on a smaller-than usual map gets too crowded

--- AI: no problems noted in AI play
____________________________________________________________
SCRIPTING FLAWS: Several minor things noted - a couple times there were terrains scripted in lower case letters (i.e. Grass2 or Dirt2), which do not appear. Elevation was scripted but does not appear since the scripted base_terrain of SNOW is not found in the map.

OTHER NOTES: In my opinion the appearance could have been made a bit more realistic by placing the SNOW_PINE_TREES on GRASS_SNOW and using PINE_TREES on the GRASS2 terrain. This is more realistic, if you have ever seen how snow really melts off trees before it melts off the ground.

SUMMARY: Interesting use of terrains and a few eyecandy objects but not a unique map in any way.

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HGDL v0.8.0

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Rating
3.3
Breakdown
Theme3.0
Visual Appeal3.0
Playability4.0
Statistics
Downloads:1,503
Favorites: [Who?]1
Size:1.92 KB
Added:10/13/01