This map is dominated by two major terrain types, which are
generated randomly. One might be jungle while the other is
a desert, or one might be a large lake, and the other a
pine forest. There are three basic types of maps, hot,
temperate, and cold map (so that you don't get a jungle
with a snow forest).
The other thing I feel I should mention is that with the
exception of berries, all resources are placed randomly.
The ES style is to use the set_place_for_every_player for
things such as gold and stone. This map is not like that.
Don't go looking for the "big" pile of gold near your town.
I wouldn't recommend playing this map in a ladder game
because of this fact. But, I think it is a fun map to play
that has lots of possibilities that will effect your
strategy.
I've tested this map thoroughly over the past week and have
made some tweaks and fixes, but there are probably still
more bugs and things that need to be changed. Any feedback
would be appreciated. Thanks!