1). NoMad Arabia- a lame name I used to describe what is essentially a "dry" NoMad.
2). NoMad Islands- A small island is placed for each player, plus a large mainland, all connected by shallows so your vils won't be cut off.
3). NoMad Lake- a Mediterranean-style map, but the lake has 4 different ways it can generate.
4). NoMad Lakes- 5 small lakes appear across the countryside.
All have close to standard amounts of resources, and a 50% chance of starting with a Militia to scout with.
For single player fans, note that setting "Starting Resources" to "Medium" allows the computer to play these scripts.
Sometimes the ai controlled vils will just stand around anyway, but usually they plop a TC and start playing as usual.