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Downloads Home » Random Maps » Advanced Fortress

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Advanced Fortress

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File Details
Version: The Conquerors 1.0c
A new version of Fortress. You start in a walled citadel equipped with many towers (not TOO many: it's not a "superfortress" map!), dark age stuff, a random special unit (usually a hero) and, of course, nice decorations.
Fortress size is chosen randomly from 3 possible sizes; it can be quite small so be prepared to save space for the core of your town!
There's also a small chance of getting a chaotic (not square) fortress.
Climate is randomized too: european, asian, tropical, desertic or snowy.
There are often big lakes, anyway player lands are always connected.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
BB of BD I can't download yet, probably next week. I am interested in the not square walls, and of course everything else.

Bultro, could you do some research on double walls? It just does not work at me...
File Author
Looks like the game can't create automatically two wall rings... but we can build manually the second ring (and third and so on); I did the same thing with sea walls in "Sea Bases" map, home-made rings work but don't look so good.
Here's how to do it:

/* this creates first wall ring as usual */
create_object WALL
min_distance_to_players 8
max_distance_to_players 8

/* horiz gate; only horiz and vert are always passable */
#const Gate- 661
/* let's first place the gates for the second ring */
create_object Gate-
number_of_objects 4
min_distance_to_players 12
max_distance_to_players 12
temp_min_distance_group_placement 20

/* wall corner; quite weird, but it's the only wall-like object known that can be placed piece by piece */
#const WallPiece 81
/* let's fill the remaining perimeter with lots of wall pieces */
create_object WallPiece
number_of_objects 1000
min_distance_to_players 12
max_distance_to_players 12

Have a try!
BB of BD I'll give it one! And I'll download the maps right now (Sorry for being late)

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HGDL v0.8.0

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