“The Adventures of El Cid” is an RPG that has serious potentials to be among the best. Even though it’s not quite up there yet, I am nevertheless impressed with the author’s creation. In this campaign you play the mighty El Cid, and apparently some Vikings have killed your king, thus angering you. Therefore begins your mission to kill all the Vikings.
Playability-wise, this campaign contains no trigger bugs, and everything else flows nicely. Clear instructions and new objectives are given so as not to confuse the players. I found no faults at all in this area, and therefore a ‘5’ will be given.
None of the objectives given during the scenario are challenging at all. El Cid starts with quite a powerful army, and with him leading it most of the enemies encountered offer very little resistance. In fact, except for the major battles, I could use my El Cid to defeat any small enemy groups alone. This is definitely a major weakness that pulls the campaign down.
Probably one of the two strongest points of this campaign is the author’s ability to create and implement the creative things that make the players’ gameplay more enjoyable. For example, you are given a starting town only for research/upgrade purposes (such as the blacksmith), which is interesting and original to see for an RPG. However, the author could have given less starting Gold and opportunities to earn more, to make the upgrading process harder. The dynamite quest is also neat, as the author used the scenario editor to the fullest to create explosions. This campaign will show that an RPG without in-depth storylines can still be superior to those with intriguing storylines but lack of gameplay.
Even though many areas of the scenario are not used, this campaign has a quite a stunning map design. Different terrains, eye-candies, and cliffs are used efficiently to create natural landscapes. The only drawback, however, is the town. The town has not been designed as well as the environments outside of it. Nevertheless, I’m not saying it is poorly made, but the quality is just inferior to the rest of the map. Map design is undoubtedly another strong point in this campaign.
The story is pretty basic and simple, sufficient for a campaign, but definitely not for an RPG. This, in my opinion, is what hurts this campaign most. Tuning it up by developing the story throughout the scenario will surely help. As for the instructions, all main and sub-objectives are given in a concise and crystal clear manner. I have no complaint whatsoever, for this area.
Overall, worth your time downloading and playing. If a sequel is to be made, I do hope the author will put more emphasize on the storyline, for it is crucial in any RPGs. Nevertheless, “The Adventures of El Cid-Demo” is a solid RPG, and I look forward to its sequels.