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Downloads Home » Best Files » AoK Pre-Alpha Castle

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AoK Pre-Alpha Castle

Author File Description
File Details
Version: The Conquerors 1.0c
This SLP-Installer mod changes the useless "Church 4" square in the scenario "New units and objects template.scx" into a nice large castle from a Pre-Alpha version of AoK, which you can have permanently in the game and use anyhow you want in your scenarios.

NOTE: You have to have the scenario "New units and objects template.scx" in your AoK scenario folder in order to see this mod take effect. You can unzip the one in the mod's .zip file or:

Download it here:

And here's a pic of how the modpack looks like when installed in the game.

AuthorComments   ( All | Comments Only | Reviews Only )
Render I mad a mod the same as this my self using both of the beta castles however I found them too large to be practical didnt you?
FirstDragoons It is pretty good. Thing is, the self installer couldn't run. Anyone else have that problem? Any way, I made it into a MPS file and I could use it. But now when I copy it to a different map, my game crashes. It looks great though.

Render, there is another castle? Could you show me a pic?
Lord Tael'Endyr Agamemnon,

I have a request for you. I'm beginning work on a modpack that changes Teutonic Knights into Treefolk. However, I have no knowledge on how to change unit names (like you did with Wizards and Warlocks), so I was wondering if you could do that part of the modpack for me. I'd give you full credit for that in the modpack's credits.

Lord Tael'Endyr
penguini_1 Agamemnon,

I thought you were making a Roman modpack... whatever happened to that?
I would love to use it in my up and coming campaign that will remain anonymous for the time being...
File Author
Penguin, I'm still helping on the Roman mod. It may still take a long time for it to be out but it'll be worth the wait.
Al Key Hall Ik Speaking of wizards and warlocks, that should really be redone for TC. It sounds interesting.
1ghrz or death This castle worked great for a spanish castle. I used triggers to change the name and hp and hid 3 towers behind it and raised there attacks. Thanks Agammanmon.
UnsungHero I have the same problem as FirstDragon. What's wrong with it?
UnsungHero Bug fixed. This is great! This works well for my Chronicles of Narnia campagn!
Kiwichris Where is the "New units and objects template.scx"?

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HGDL v0.8.0

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