This is my first attempt at making a scenario/campaign/triggers, etc. It's just in the works as of now and anyone playing it must know it isn't completed by a long shot. Right now only scenario I has triggers. So any sugestions or ideas or fixes, please let me know at krazeekat66@msn.com. I would like to know what anyone who plays this thinks of the map design, etc, so please let me know!
Unzip to you Age of Empires II folder. The files will go where they are supposed to.
Paradise Lost I - 4 Player (human or computer)
Paradise Lost II - 6 Player (human or computer)
Preliminary setting: (Much more to follow)
The Persian Empire has split into factions following the fall of the temple and loss of the Holy Grail, which is believed to be held by one of the factions. The Paradise they once shared is now divided and it is up to you to recover the Holy Grail and try to bring the Empire back.
Scenario I - The Empire has just split. Four factions have formed and scattered across the land.
Settings: Dont change any player settings, ally, colors or civilization.
Map - Giant
Difficulty - Standard
Resources - Standard
Reveal Map - Normal
Population - 200
Conquest Victory
Scenario II - Anything you want for now - Its just a map :) (designed under giant)