This is a small mod which changes four feudal-age buildings in the game, this only changes buildings for civs with viking style architecture. The buildings are modeled after yurts so this mod can be very usefull if you want a barbarian civ in your scenario. I also included the SLPs in th mod with the install.
Here\'s the list of changes:
houses to normal yurts.
mining camp to yurt mining camp.
archery range to yurt like range.
watch tower to yurt watch tower.
the screenshot is at this url:
(The rating I want to give is 3.8, but there isn't such option. :p)
HidingUnderMyBed did a good job on turning buildings into yurt-style, especially the archery range and mining camp. Meanwhile, I thought the watch tower can be improved to be better as it looks a bit unnatural.
I'm looking forward to seeing barracks, stable and other yurt-style buildings coming out from HidingUnderMyBed's hand.
Posted on 08/03/03 @ 12:00 AM
This Is Pretty Cool I like It How Did u do it ?
Posted on 09/29/03 @ 12:00 AM
Very nice. I'd love to use this in my Attilla the Hun mod (I may soemday release this mod and a more accurate re-make of the current Atilla Campaign as well as other Campaigns with their own respective mods to make them [i]feel[i/] more real to the player)
I plan to use this for the Fuedal age and the current Feudal age buildings for the Castle age. That way no one move TOO far ahead in time. well enough about my idea.
Something that would work great with this, is if you could get the code to decompile the Gaulish Castle that turns the Franks Castle into a Dark age fort. This would look PERFECT with that castle!
By the way, how does this mod look with snow (I have not yet downloaded it, but have seen the screen shots). I noticed when I replaced the castle age buildings with their feudal counterparts that the snow looked very odd. Does this happen with your mod as well?