Please e-mail me if you like this! Or leave your comments here. There is little fighting becuase this follows the movie pretty well. There are a ton of triggers also.This is version 1.0.0 check back for more updates. If you want to see the levels only, e-mail me at firstname.lastname@example.org and i will send them to you. Thanx all! also, if you want the full enjoyment of this, you need to download the tuants from monty python from this site. thanx again!
"Search for the Holy Grail" is not really a campaign as much as it is a cinematic scene, however when compared to even middling entries in the Cinematic Scenarios category this one clearly falls short.
Scenario One: The biggest obstacle in winning this one is the speed of the teutonic knight. You win in 4:10
Scenario Two: You must walk to camelot with your teutonic knight. You win in 3:58
Scenario Three: You win in 1:40 after...stuff happens
Scenario Four: The triggers\pathfinding broke and i had to i r winner
Scenario Five: Your teutonic knights plod their way to a victory in 3:17
Scenario Six: Similar story ending in 3:38
Despite being partially a cinematic scenario, the player is left to actually play it out. While there are enemies to kill and castles to raze, this is setup in a way to all but guarantee the player a win. You would almost need to play worse on purpose to have a chance at losing.
This is not a campaign, its a literal translation of a movie into a campaign, like a book version or something.
Map Design 1
Its barely functional. The blank map areas can be accessed at times.
Its a decent amount of dialogue with the bare minimum of objectives and hints. The big problem is, despite saying this is made for non-movie watchers, its incomprehensible for anyone who hasnt watched the movie. Those jokes need the movie's setup to work.