A very impressive new trick,just as long as you don't see what the volcano really looks like.
Posted on 08/18/02 @ 12:00 AM
Neat.... Except that stupid deer ran toward my Chu Ko Nu and the rocks killed me. Maybe you could put a tree in the middle of the path instead.
Posted on 04/14/03 @ 12:00 AM
Forget my customary opening to most of my reviews... This will suffice.
This utility is a excellent idea. It is a great way to give the look of ashes and rocks coming out from a volcano. Only minor complaints made this utility drop down to a 4.5:
-The deer could have been made stronger, but even so, the volcano effect only lasts so long.
-The trebuchets are completely visible to the player. Objects such as mountains could have been placed in the way to hide them.
Despite these very minor problems, the utility is great. The trick is explained, an excellent looking map was provided, and it's a useful trick. Worth the download.
Posted on 07/18/03 @ 12:00 AM
My Chu Ko Nu saw and attacked the Trebuthets. It is a better idea to task the Trebuthet to attack ground. Hide them better. It's clever though and the shots look like volcanic rocks raining down. I like it.
Ivan du Terrible
Posted on 02/07/06 @ 11:16 AM
Beautiful man, but I think you should add something so you don't see the ******* inside the volcano.
Like a cliff blocking the way or something?
Keep up the good work
Ivan du Terrible
Posted on 05/29/09 @ 09:59 AM
Very cool idea, i agree with all previous comments. But have you thought about adding some siege oganers in their too, just to give the effect of...
-smaller clusters of molten rock
-less ranged expulsions from the volcano
I find that the trebs r very precise and all attack the same way, you could maybe try triggering the trebs/oganers to attack ground in a circle around the volcano or the area exposed to the players view/path.