This utility gives an example of a bonfire, a crush, and how to make it look like a guy was crushed. Overall, it isn't too bad. The volcano wasn't too bad and the bonfire was, shall we say, interesting? The crush is kind of funny ("he had the strength to hold it for a little while lol"), but there isn't much use for it, because the effect is delayed by a second.
I give this a 2.5 because it is a nice basis for forming more ideas. The triggers are self-explanitory -- they are all basic -- but instructions on how to make the bonfire were not included loweribg the grade.
I'm neutral on this utility. If you're already experienced with the map editor, you can pass this up. But if you're looking for ideas, and are generally new to the editor, I would download this and look at the triggers used.
Posted on 02/27/03 @ 12:00 AM
This utility shows you a volcano, a bonfire, and an arbalest being crushed by a piece of wood (from a trebuchet).
The volcano impressed me. it wasn't anything fancy, and quite easy to make, but the idea seemed like a good one (and now I don't have to download any modpack to make a volcano, should i ever have the need for one).
The bonfire wasn't too impressive. Flowers tend to not burn, and therefor it seemed somewhat unrealistic, and nothing necessarily new.
The guy being crushed by wood is useless, to be honest. It is delayed, and even if it weren't, you still need a trebuchet next to a unit to make the effect. It's a good start for eye candy, but the time delay makes it difficult to be realistic (which this one wasn't).
Overall, however, they were good starts for triggers, and the wood falling on someone might be something to try to develop.