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Downloads Home » Utilities » New Aspects New Object Templates

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New Aspects New Object Templates

Author File Description
Tsunami Studios
File Details
Version: The Conquerors 1.0c
New Aspects and Object Templates - Tsunami Studios
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New Object and New Aspect (template)
New Aspects - Landfish Rain (update with new trigger trick)
Bloodstone - Designers Cut (extra)
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New Aspects: Landfish/Rain (update)

New Aspects: Rasher\'s Landfish on many terrains (not available before).

Includes Landfish in Shallows.

Practicle use: Rain Scene

Technical design: \'Elevation Grid\' to help with Map Copy.

Rotate the trees terrain to obtain a desired and more realistic look.

Play or Test in editor to view and play sample design.

Extra: New Trigger Trick

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Landfish/Rain Instructions:

Landfish/Rain must be copied to the exact spot it will be used.

The Object does not move or place inside the editor.

Use the elevation grid to select one at desired elevation.

To Map Copy Aspect select the area directly around one Landfish on desired terrain (test before using).

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Landfish/Rain Design Notes:
I got these fish on land the hard way, after being inspired by a discussion with Crasher to do it. The last time I achieved the Shorefish that way, my comrade Kelar found an easier way to achieve it. For all intents and purposes it made the \'Shorefish in Shoreless Water\' map copy feature obsolete. So, taking a page from Kelar I decided to give just Map-Copy a go.

I was able to achieve placing Rasher\'s Landfish just by using the Map-Copy feature. It takes some practice, but my technique was just to enter a desired terrain underneath the Landfish as much as possible without deleting the object. Then by placing a huge square of the desired terrain, I began to copy while using the \'Turn Right,\' \'Flip Up and Down,\' etc. features of the Map Copy. It would take longer to describe than it would for most to figure out. Still, I think this template will suit most folks who desire Landfish/Rain. Creating your own requires a lot of space on a map, so I don\'t recommend creating your own on the fly.
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New Aspects - Landfish/Rain: By Anastasia -Tsunami Studios

Special Thanks:
Rasher, EO, and Raymond Tukker for inventing the wheel.
Marko for the fantastic 100-Rain sound file.
AzN PaRaDoX for Shoreless Water Template
My old mate Zanzard Lothar for Advanced Immobile Units AI.
My comrade Kelar for teaching me an easier way.
My comrades Crasher, Beserker Jerker, and Tsunami Studios mate Sukkit for inspiration.
My mate Svede at Tsunami Studios for without his technical support this would not have been possible.

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New Object and New Aspect (template)
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Fire Ball Instructions:

The Fire Ball is Map Copy only.

The Fire Ball must be copied to the exact spot it will be used.

The Object does not move or place inside the editor.

In the east portion of the map template is a technical design: \'Elevation Grid\' to help with Map Copy.

Use the elevation grid to select one at desired elevation.

There is a little spot of dirt at each elevation on the grid, this is the true location of the Fire Ball.

To Map Copy Object use a larger selection of area than the small square selector.

One possible use is the \'camp fire\' created in the designed portion of the template.

Note: Provided \'Pile of Stone\' for easy creation of the \'camp fire.\'

Fire Ball has altitude and Units and Objects can be placed beneath it.

The terrain under the object can be changed with a little practice (sometimes object is deleted).

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Shorefish in Shoreless Water Instructions:

SFISW must be copied to the exact spot it will be used.

The Object does not move or place inside the editor.

Use the elevation grid to select one at desired elevation.

To Map Copy Aspect select the area directly on the Shorefish using the small square selector.

Note: Shorefish can be moved to normal waters.
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Map Copy Help:

There are ten buttons at the top of the editor ( two rows of five).

Select the Terrain button (first row and second over).

Next: At the bottom left of the Editor screen are five Brush Type buttons.

Select Map Copy button (fourth one down).

To the right in Map Copy select the very top button (long slim button).

Once in Copy Mode, drag the cursor and area selector over the object and press the button again.

Press to \'Copy Selected Map Area\' in Copy Mode.

Go to Menu and select Edit or Create Scenario and exit to copy into desired scenario.

Once desired scenario is located and/or created use the map copy feature in Paint Mode to transfer the elements.

Note save desired located scenario in another name in case anything goes wrong (menu/save as).
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New Object Fire Ball by Svede -Tsunami Studios
New Aspect Shorefish in Shoreless Water by Anastasia -Tsunami Studios

Special Thanks:
Enrique Orduno for technical support.
Raymond Tukker for writing the list with all the Constant numbers.
AzN PaRaDoX for Shoreless Water Template
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Anastasia
Co-Head of Tsunami Studios
tsunamistudios.org

anastasiatsunami@aol.com
AuthorComments   ( All | Comments Only | Reviews Only )
PaulC2001 I've been checking the editor every day to see wether this was out yet.

Well done!

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HGDL v0.8.0

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Rating
5.0
Breakdown
Usefulness/Novelty5.0
Quality/Instructions5.0
Statistics
Downloads:3,433
Favorites: [Who?]1
Size:206.70 KB
Added:05/04/03
Updated:09/14/03