This is the Medieval Atomic Bomb trick thing here. Its pretty cool, it shows how a trebuchet can launch the projectile from any point TO any point as far as you want and cause a bunch and chaos and stuff. Its not that complicated but, the timing can be.
Well, I just showed you how you can make a LONG trebuchet. Whatever happens after that is totally up to you. You can make it radioactive, or cause earthquakes after it. Use your imagination!
Raptor the Good
Posted on 10/02/03 @ 12:00 AM
Nice. One suggestion: Make all the units within a certain area gradually lose health after the impact because of radiation.
Murdok509 File Author
Posted on 10/04/03 @ 12:00 AM
Oh ya...someone pointed out something to me. Its a little bug I think, where in the beginning, it doesnt do anything, then it switches view to show the ball falling. All you have to do is restart aok. Then itll work. Thats if it DOES happen.
Posted on 10/26/03 @ 12:00 AM
Which file do you unzip it too?
Posted on 10/22/05 @ 05:05 PM
You unzip it in the "Scenarios" folder, as it is a .scx file.