Don't bother downloading this unless you're Spanish. As with my last reivew on his 'Dragon1 la fuga', he needs to slow down and spend more time on his campaigns. Each level was rushed, and he MUST --- /M U S T/ learn that quality is better than quantity.
Creativity: 1- All games were random map games, where each player started with a hero rather than a scout. Your allies, when you have them, are there no reason at all. Scare Dragon should include sidequests. The biggest problem with this campaign is, each scenario has 1-20 triggers, which isn't enough to make a fun level. Most of the levels were, just to kill Manu Skywalker (whoever he is) and Dragon Commander can easily kill him at the beginning. In fact the only creative thing was that there were rebeling armies outside enemy towns that joined you.
Map Design: 2- Sigh, SpineMan says that the rating for random maps is 3... but some of the maps were whole plains of grass, forest, water, road. Particuarly the RESCATE level and the Barcelona one. So that's why it gets a 2.
Story, Instructions: 2- As with 'Dragon 1 La Fuga' Scare Dragon should have added English translations. Although it sounded pretty interesting. In the History section it looked pretty much like a diary. But there were no instructions, except 'Derrota la ...' So, a 2.
Balance: 1- Same as the first chapter- you have too few or too many men, some scenarios are impossible to complete, like the Zeus level. You had to kill some enemies with 5000 HP and 50 attack, then kill one enemy with 10000 HP and 100 attack. It just pi$ses me off to look at this.
Playability: 1- Yes, many of the scenarios are all well and you have plenty of freedom, but once you get to the Zeus level you have to 'i r winner' or you can't play further than that. So, a 1.
Scaredragon, please invest more time on your scenarios, but don't give up: just learn how to use triggers, apart from just 'send chat' or 'change object name/hp/attack'.