Posted on 08/28/01 @ 12:00 AM (updated 09/16/01
"The Armies of Mahmud of Ghazni silently marched down from the hills to the city on the plain. Siege engineers quickly assembled massive siege engines. When the sun rose the siege began. After several days the city surrendered to Mahmud of Ghazni, and his soldiers took over the city and took what they wished. Slaves, gold, skilled workers, entire libraries, were all carted away and shipped back to his capital of Ghazni. After the fall of one city, another was soon to fall in the wake of Mahmud of Ghazni…"
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"Slayer of the Infidel" is a campaign based on the life of Mahmud of Ghazni, a powerful and cruel Middle Eastern conqueror. In this campaign you control Mahmud of Ghazni as the small ruler of Ghazni and lead him to greatness, laying waste to Persia and the surrounding regions.
- 4 historically accurate scenarios, including one cut scene scenario
- Detailed maps with beautiful cities
- Mixed playing style
- Command and discover a plethora of characters, watch cut scenes, and explore interesting, mixed landscapes while fighting in India, Persia, and Transxonia.
- Includes an optional Middle Eastern themed Music Pack
Mahmud of Ghazni was a Middle Eastern conqueror, known for his ferocity. His mighty armies campaigned in India, Persia, and Transxonia. Mahmud of Ghazni was the son of a Turkish slave, known as Sebuktegin; founder of the Ghaznevid dynasty, centered in present day Afghanistan. When Sebuktegin died, his son Mahmud rose to the throne. The kingdom of Ghazni was young and poor, but the ancient kingdoms of India were old and rich. Mahmud quickly saw this, and being a Muslim, preached a jihad against the Hindus of India.
His armies crossed the mighty Indus, and laid waste to all of the Punjab region. He invaded India seventeen times between 1001 and 1026, coming back to Ghazni richer each time. Over the Himalaya mountains was the land of Persia, laden with rich cities. Mahmud also campaigned there, gaining much territory to his swelling realm. In his campaigns his soldiers would bring back learned men, skilled architects, and slaves. Mahmud turned his capital of Ghazni into an amazing cultural center of the time, and built palaces and gardens. He was praised by the Persian poet Ferdausi, in his epic work the "Shah-Nama", or "Book of Kings."
Mahmud is remembered as being an able ruler, who was the first to carry Islam into India. His attacks on Persia led to the weakening of the Buyids, and his campaign in Transxonia against the Mongol tribes protected his kingdom from Mongol attacks until Tamerlane's Siege of Delhi. While a conqueror, Mahmud built an amazing capital in Afghanistan which can still be seen today. He is remembered for this ferocity and cunning, which is still talked about in legends.
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All in all, this is a big MUST download scenario for everybody unless you are a big fan of B&D.
The playability was very good. It was very fun and nice to play. King Barbarossa's game design was superb.
The balance was ok, but there weren't enough nerve jarring moments of "Oh no, I've only got 40 HP left! Can I make it?" More than often enough, it was the opposite with HP in the 100-300 HP.
The creativity was ok, very nice tricks and a great show in all, but not many rare tricks(I'm not saying there weren't any).
The map design was great. The swamps, ponds, forests and generally the terrain was great, but nothing special enough for a 5.
The story was brilliant. No spelling mistakes, very few grammar errors and very nice and well worded story. Definitely a 5 here.
Overall,you must add this to your collection of great campaigns. But there are two things I must add before I go.
1) Why is this campaign called Slayer of the Infidel when it has almost nothing to do with religion?
2) Maybe it's just me, but there's this deja vu feeling linking this to Mark Stoker's Tamerlane campaign, but as I said maybe it's just me.
I gave this score because I thoroughly enjoyed the scenarios in this campaign. I found the changing objectives helped maintain interest, as did the historical accuracy.
However, I had a problem with the balance aspect of this campaign. I liked the way that the first playable scenario was really tough. The other 2, however, seemed far too easy in comparison. On the positive side though, there was a nice range of 'goodies' like plate-armour and special weapons to collect, so that was good.
Because I liked the great looking maps with their true to life Asian-feel, e.g. Palm-Trees, as well as the historical accuracy of including Elephants. I thought that temple you put in that city in scenario 2 looked cool!!! As a matter of interest, did you use a mod to put it in? How do I put a mod into a scenario? DO I have to put in into the game permanently?
As I said, a very colourful Asian-feel. Felt like being there. Liked it a lot. Very attractive. Keep them coming please.
Story Instructions: 5
The changing objectives are intriguing and cool. It's not the old fashioned "Just kill everyone else" type of thing. You have to look for sheep etc. and I liked that variety.