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Downloads Home » Best Files » Hundred Years' War ver. 2.0

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Hundred Years' War ver. 2.0

Author File Description
File Details
Version: The Conquerors 1.0c
Style: Mix
100 Years' War - From Agincourt to Orleans
English Campaign (1415-1429)

This campaign consists of one scenario. It includes one .cpx campaign file and many sound files in .mp3 format. Campaign file goes into the AOK\campaign folder, sound files go into the AOK\sound\scenario folder. All files start by string '100-'; so it is not hard to remove files, if you wish to get rid of them. Old files (in case you have installed first version) with the same name should be replaced! You do not need to place AI files in the AI folder. AI files are included just for the players (or designers) who wants to study trigger tricks inside the scenario.


-Complete redesign of the first version (100 Years War posted 7/20/2001)
-Very detailed map (a lot of eye candies)
-Comprehensive scenario instructions, hints and objectives
-More than 600 triggers in a single scenario !!!!
-More than 150 different sounds
-5 soundtracks (cca.1 minute long)
-3 different levels of playing (NORMAL, MODERATE, HARD)
-Lots of action (great battles, sieges, defences, plunderings, treasons, diplomacy changing, executions?)
-Mainly fixed force
-Food comsumption (reduction) system ( comsumption of food depends on largeness of your army!!!)
-Many different heroes based on true historical persons
-Surprising ending & final cut-scene

The scenario is based on many historical facts, although most events are not 100% historically accutare. Of course, you are in position to change the history. You can kill Joan of Arc during the siege of Orleans and you have a chance to take the Orleans! On the other hand, you can lose the battle of Agincourt (King Henry may fall in battle many years before he really died by dysentery in 1422).

Warning: Your mission is not humanitarian one. You are not a 'good guy'. There are a many violent and brutal scenes during the game. Finally, 100 Years War was a not a heroic or even romatic saga. It was brutal dynasty conflict which included perfidy, corruption, assasinations, plundering, killing civilian and prisoners, treasons, black plague and many other not very heroic happenings.

Startegic Objectives:


1. Defeat French army near Agincourt.
2. Capture the Dauphine Charles alive.
3. Escort the Dauphin into the Burgundian Castle in Paris.
4. Destroy the Castle of Tours and take the Orléans.
5. Break the Anglo-Burgundian alliance, return to Paris and execute the Dauphin.

(See attached file:
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AuthorComments   ( All | Comments Only | Reviews Only )
wr8th I've been playing this scenario since I downloaded it a week ago. I'll be sorry when it ends and hope for more of this caliber to be forthcoming.

Aside from the story and the battles, it is the map that has drawn me in. The attention to detail and how the author filled nearly every tile with somthing of visual value is to be commended. I've caught myself staring at the map and descerning small, easily overlooked items and forgetting about gameplay. If anything will get me into scenario building it's the inspiration derived from what this author created. A wonderful piece of work.

So um.... when's your next magnum opus coming out?
ElfTheHunter This campaign has been nominated for an Orion Award for Most Challenging Scenario. Congratulations!

***2nd Orion Awards***
Southern_Slav Necete dobiti Piranski zaljev!! Prekljeti Sljovenci!!
Southern_Slav Prijelozi za Azinkort:

Napad Francuza preko Triggersa ti je lako odbiti zato jer Francuzi napadaju samo kralja Henrija s Task object, radije im pokraj britanske vojske stavi Map revealer, pa da je napadnu s (attack-now) pravilom u 100-per Ai-u, jer onda napadaju sve vojnike, a ne samo Henrija.

Za "divlji" napad Francuza stavi pravilo (set-strategic-number sn-group-form-distance 0.5) da napadaju 1 po 1 vojnik, a ne svi u jednoj grupi.

A da bi Francuzi napadali posebno Henrija, ali i one vojnike oko njega
napisi u Ai:

(set-strategic-number sn-special-attack-type1 847)

drugi brojevi za napadanje drugih units ili buildings su u Data/gamedata_X1.drs = (otvori s WordPad)

i ovo pravilo: (set-strategic-number sn-initial-attack-delay-type 3) == Francuz koji napada napadne neprijatelja koji ga napada prije nego sto je Francuz dosao do svoje mete.

Pitanje: cemu sluzi (event-detected 3 3) u 100-per, daj neki primjer. Znam za event-detected-trigger na primjer 3, ali za to ne znam. Hoces li napraviti jos koju kampanju i ako hoces, o cemu ce bit. Ajd napravi jednu o Osmanlijama kako provaljuju u Sloveniju!! :)
The Disciple Hello i'm new to this game.But I've been playing & moding Total Annihilation & TA:Kingdoms for a couple of years.
It is fortold that i will one day be able to modify this game as well,but my master says i have no discipline, and lack the files needed to mod. , then makes me do horse stance for 5min. , and lots of bends and thrusts(military push-ups).
Never-the-less i must say this campaign rocks & the sound track alone is worth the score. P.S.Its better on hard (after about A dozen saves & restarts).
Aoe2Gandalf Im sorry, but i cant play it, its too laggy and the sound smashes my ears!
Aoe2Gandalf I have played this campaig again, now it isnt laggy and the battle of agincourt is coooool!
I slaughered the knights and captured that noble and i took much food from the enemy, hehe and i raped the weman in the south base, im going to take over Guy Josselyne base.
koljr An awesome scenario! The best one I downloaded so far! Great sound effects. I think this campaign is hard, but it is a good hard, where you have to think strategically to win.

Once again-Great Campaign!
romelegion good
Marshal Gandalf yeah. i think that the MCrnigoj did one error in his scouts - you can conquer Josselyns castle with brutal force. here it comes:

first - destroy bombard cannons with elite longbowman (only with one - with one upgraded from agincourt), bring there your monks to heal him.

second, attack the tower with longbowmen, heal him with monks and bring the other (elite) bowmen in range to attack the towers. then put down the gates (or the gate) and with two rams filled with pikemen attack josselyn - unload the pikemen when you are near him.

and another one thing - if you lose all cannons and trebuchets in orleans and the gods own sling ISN'T destroyed, attack chateu of orleans with bowmen - with monks behind them. after cutting down the chateau, you will gani all units in orleans, WITH GOD'S OWN SLING!
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