Playability: 2
Some scenarios were a little boring, but there was plenty of fast-paced action. I found it a little hard to actually end it, but there weren't any bugs per se.
Balance: 2
I didn't like having one uber-character. I would've prefered several units, and a less powerful general. There wasn't much of a challenge, and it felt like I was picking of helpless sould instead of an army.
Creativity: 2
Nothing particularly different. Mostly "Find something and kill the general
Map Design: 2
There was some obvious effort put into it, but it's not quite up to par with a Random map, which is the basis for a 3. Use eye candy.
Story/Instructions: 4
I found the story quite good, but nothing special. The instrucrions were relatively clear and layed the guidelines down for what you were supposed to do.
Additional Comments:
This isn't Ulio, but it is a great first campaign. Use some eye candy, and more triggers. They'll add a lot to your scenario. Also, make sure that power is spread evenly (i.e. several units instead of one rally powerful unit). I particulary like the dungeon scenario. Download it if you want a little bit of fun.
alex2005
Posted on 03/24/05 @ 05:45 PM
Well, It's not hard win this campaign because the superpower of the hero, who has 1500+ hp and 50+ attack in the first scenarios and 4000+ hp and 100+ attack on the last scenarios.It's very unbalanced.I would suggest decreasing the power of the hero, because it can really increase the difficult and provide some challenge