This scenario serves as an example on how to enslave enemy villagers and let them work for you. This can be inspiring for campaigns about the ages of colonization, when the empires of Britain, Holland, Spain and Portugal tried to expand their territories to Africa, Asia and South-America.
HOW DOES IT WORK?
1. A trade cart of the slaves (green) is transporting resources between their and your market. Every time the trade cart reaches your market, a trigger is activated and all green's resources are tributed to you.
2. When you convert an enemy villager (red) with a monk or missionary, a trigger will be activated, so that the converted villager (now yours, blue) will be turned to green (the slaves).
3. Another trigger tasks this slave to start mining or chopping or whatever.
4. The slave will add to green's resources, but every time the trade cart reaches your market, green's resources will be tributed to you.
I WANT TO SEE A DEMONSTRATION
For an example you this works, download this down-to-basic scenario in your Scenario folder. Open it in the map editor to see how the triggers work or test the scenario for instructions.