Sum suggestions are: Not so many resources, Enemies such as Rohan or Ents, and not so many startin units cos it is quite complicated remembering where everything is!
Posted on 02/24/07 @ 03:02 PM
It's a fairly creative city design, but rather nondescript. I suppose I was lenient because there are no other "Model Isengard" maps in the Blacksmith, but it doesn't look too different from a plain old city. Wargs (wolves) outside of the stables was to be expected, but still relieving.
It's basically an octagonal city jammed full of buildings. Hey...isn't Isengard supposed to be UNDERGROUND? If this map were truly to fill its purpose, that is making a realistic-looking model of Isengard, then it would look more like Isengard than like a bustling metropolis. Hey...isn't Isengard round? Spanish wonder for Orthanc was a good choice.
A nice-looking city, but it doesn't look much like Isengard. A nice thing to look at, but that's pretty much it.
[Edited on 05/11/07 @ 12:38 PM]
Tanneur99 Official Reviewer
Posted on 03/17/07 @ 05:05 AM
I moved the file from Single Player Scenarios
Posted on 05/29/09 @ 09:14 AM
Not a bad attempt, a little overcrowded with buildings, i do like to tower of Orthanc though. to Mythwriter, Isengard is NOT underground the parts of it that may have been underground in the movie The Two Towers wer mined by the orcs/goblins/uruk hai in order to make more of them. As for it being round... i would like to see u make a round set of walls on AoC.