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Downloads Home » Campaigns » The Postman

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The Postman

Author File Description
Luke M
File Details
Version: Age of Kings 1.0
Number of scenarios: 7
A campaign based on the movie 'The Postman'. Large but fun to play. Has alot of triggers if your into that kind of thing.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
miloe7 This is a very entertaining campaign. it is pretty tricky, though, as it is mostly a series of puzzles. If you have a lot of time and patience then you should give it a try.
Sean This campaign was wierd. the first 4 were to hard , the fifth was the only one that was perfect. the other 2 were to easy.
Nathan This campaiggn is impossible, as there is no initial briefing and NO mission objectives in the first mission
Angel Rasher
Official Reviewer
Map Design2.0
The good news is that this campaign is not like others that just string together a bunch of random maps. The bad news is that a random map would probably be just about as fun as this campaign. Most of "The Postman" has a very unfinished feel to it. Right from the very first scenario, there are many glaring errors that make it impossible to give it a high rating. Simple things like bad triggers, wrong diplomacy, and lame Victory Conditions make parts of this campaign alternately unbeatable and far too easy. The Map Design is a real mixed bag. For the most part, it is pretty much grass with water and blocks of trees thrown in. However, some of the scenarios do show a bit of promise in this area. As said before, it is clear that this campaign was never really playtested. Some of the scenarios simply cannot be beaten because of simple errors like a bad trigger here, or a diplomacy mistake there. Little things, that could easily have been picked up on with even the slightest bit of playtesting. This brings us to probably the largest weakness of this campaign: the Story/Instructions. Or more specifically, the lack of them. For example, here is the entire text given for one scenario (and I quote): "Make and keep trade routes". I see. No hints, nothing. Not even any clear objectives or a story at all. Most of the time, you have no idea why you are fighting, or have any idea what is going on. Some of the levels have NOTHING at all. I find this unacceptable. This campaign does have a few bright spots, and the author may have been on the right track, he just failed to put any amount of effort into it. This campaign shows promise, but in the end it fails to deliver.

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HGDL v0.8.0

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Map Design2.0
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Size:205.87 KB