Didn't know if there was already one of these, so I decided to edit my own. Some of you SWGB veterans may recognise 'multi' as Valhanis's ai for interactive conversation template. I edited it for AOK:TC, so most of the credit goes to him.
Taunt Detector is a simple but effective AI script designed to detect taunts 1-4 being typed by player 1, and to keep units stationary thanks to it including the script used by Immobile Units AI by Zanzard Lothar. It can only effectively be used in a custom scenario, as it needs to be used in conjunction with triggers to achieve the desired effect.
Unfortunately only a brief explanation is included with the download, and none of the triggers needed to implement the AI are explained, meaning the AI is only useable for someone with the knowledge to read the script and understand the triggers required. As most scenario designers are looking for a specific AI, without knowledge of altering this script, it has little to offer the average designer.
Comments to the author.
In order for this AI to be useful much clearer documentation is required, especially including an explanation of the triggers required, and how to edit the script to suit the requirements of the scenario designer.