Hey! This is Megamickel. I'll skip the jibber-jabber and get to the file info. In this scenario, you start off with 16 villagers, a tower, and a monk. The object of the game is to protect your monk while destroying the other team's monks using only towers, walls, and villagers. Town Centers are able to be built, but they have no use, so it's kind of a waste of your huge stockpile of resources.
V 1.5 - Walls added in middle, some messages fixed involving monks when they were changed to Harald Harrades and fixed the ram trigger, as it used to spawn rams constantly and now only spawns one.