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Author |
File Description |
The X King |
Posted on 06/26/05 @ 02:45 PM (updated 10/02/05)
File Details |
Version: |
The Conquerors 1.0c |
Sacred Entrance
*What is the use of this modification?
It can be used as entrance to dungeons, hell and even representate the home of an end boss for example.
*How does it looks like?
With a litte bit use of eyecandy it looks like this:(click on the picture to get a bigger version of it)
*Which object does it replace?
You may have wondered before as you looked at the picture. It's slightly big. It replaces the building church4. Church 4 has much more squares then all the other objects. You can find this object in many beta templates.
*"I want to use this modification in my big modification! Therefore I need the password to extract the .slp file!!!!!"
You don't need the password. Just use the included 1871.slp file in the archive.
And now enjoy this modification!
If you have suggestions, complements etc. write an e-mail to
X-King at dgdn dot net.
©2005 by The X-King
A proudly DGDN Member
http://dgdn.net |
Pages: « First « 1 [2] 3 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Tanneur99
Official Reviewer |
Posted on 10/27/05 @ 08:00 PM
Edited comment above and no you cannot garrison in a church 4. |
SwedeKnight |
Posted on 11/04/05 @ 02:53 PM
I noticed in GeniEd 2 (or whatever it's called) you had an option to change garrison capacity. Does that work on buildings that normally doesn't let units garrison inside?
This is still very good.
Hälsningar från SwedeKnight |
D412k_S4U120N |
Posted on 01/04/06 @ 11:17 AM
i cannot find church4 on the list can you please tell me...
Edit: I answered this before, you can copy church 4 from this template,
Utility ID 5556 New units and new objects template v.1.1 by Enrique Orduno
Tanneur99
Balcksmith Administrator
[Edited on 03/26/06 @ 10:52 AM]
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Stephen Richards
Official Reviewer |
Posted on 01/23/06 @ 08:11 AM
Rating: 5
This building modpack, for AoK or TC, can be used, in the author's words, as an "entrance to hell" or something similar, and players could probably come up with alternative uses. It replaces Church4, a rarely-used beta unit, and therefore could be permanently installed without much hassle if so desired.
Usefulness/Novelty (5)
This modpack is very striking and dramatic, and rather creepy, as befits its suggested use. It is quite large and very different from any other building in AoK and its inclusion in almost anything would liven it up so I could foresee a lot of use for it. I could give nothing less than a top score.
Quality/Instructions (5)
An absolutely top-notch design, it looks excellent, I could not find any fault with it. To get hold of Church4, the author has helpfully provided a link to a number of beta-unit templates at AoKH. Also provided are an SLP file, and two pictures of the mod, one giving an example of how it could be used - the 'walkability' of the entrance is an excellent touch.
General comment
This is my first modpack review and seeing such an excellent modpack as this one moves me to comment on the potential of modpacks and how relatively little-used they are in campaigns/scenarios (at least at the Blacksmith). There are valid reasons why designers prefer not to use them, and I haven't, but seeing this one makes me realise that they open up a whole new world in which the appearance of the game can be dramatically transformed. It's a pity that modpacks are, in some ways, the poor relation of AoK design. |
Ivan du Terrible |
Posted on 02/07/06 @ 11:18 AM
COOl!
Ivan du Terrible[Edited on 02/08/06 @ 12:09 PM]
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WirelessWanderer |
Posted on 06/03/06 @ 07:20 PM
Looks great! I'm downloading it right now...
Say, could you help me a bit? I'm new and I need to find someone to mod a terain type into black darkness, for a bottom less pit deal. Any suggestions? |
Tanneur99
Official Reviewer |
Posted on 06/04/06 @ 05:15 AM
http://aok.heavengames.com/blacksmith/showfile.php?fileid=5202 |
FuzzyFurry25 |
Posted on 01/03/07 @ 02:42 PM
Rating: 5
Quality: (5)
Wonderful graphic. This is great quality stuff. Don't know what to say here, other than good job.
Usefulness: (5)
This is a really useful graphic. You listed a few uses in your description and there are more that designers can come up with. We scenario designers are very resourceful. Great here as well. The graphic replacing Church 4, a beta unit, helps greatly for those who may accidentally permanentl install it. Also, this graphic will only come up in the game when you want it to, since it uses a non-buildable structure.
Additional note:
GREAT title page up at the top of this dowload. It's great to have a full and complete understanding of the mod before deciding whether or not to download it. Heck, with all he info you give up there, I probably could have rated this mod wthout even downloading it! (though I don't think I'm allowed to do that anyway) :-)[Edited on 01/14/07 @ 02:22 AM]
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Danneh |
Posted on 01/14/07 @ 05:54 PM
Just so you know, in GeniEd the Church 4 is called 'Cathedral'. I'll also make an edited version that allows you to garrison units in this, and for the monument to shoot missiles, that use fire instead of arrows. Oh, and the mod ALSO includes the ability to place Church 4 in the editor (which is replaced by this entrance to hell thing :D)
Edit: OK, nevermind, even after altering every stat to the same as a castle (besides graphics) i couldn't get them to attack or garrison units. now i'm going to try altering the castle to Church 4 graphics.[Edited on 01/14/07 @ 07:09 PM]
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Jorgito_aqua27 |
Posted on 01/16/07 @ 12:44 AM
Hi, i am impressed, wonderfull job, This graphic Is from diciples 2 the dark prophecy or heroes 4 of might and magic? how did you do it to extract it i can't and i try with extractors several times.
I hope you can help me because if this graphic is from heroes 4 and not from diciples that game has a lot of good units.
Bye and keep it up, good luck. |
Pages: « First « 1 [2] 3 » Last » |
HGDL v0.8.2 |
Rating |
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5.0 | Breakdown |
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Usefulness/Novelty | 5.0 | Quality/Instructions | 5.0 |
Statistics |
Downloads: | 2,630 |
Favorites: [] | 1 |
Size: | 685.48 KB |
Added: | 06/26/05 |
Updated: | 10/02/05 |
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