This story takes place in a different world called Ishballa. Ishballa is
a world where many races live together, some as allies, some as enemies.
Some of these races are: the Humans, Dwarves, Elves, Ira Elves, Cira Elves, Orcs,
desert dwelling Gerters, naval Hydralians, and even sealed away demons.
However, peace cannot endure because a vast nation called
The Continental Empire threatens all of these races. The Monarch of this
power hungry empire, Emperor Shingen, has a twisted lust to conquer and control
any who oppose his authority over Ishballa. The hero of the story is a human
knight named Cudgeon. Cudgeon has plans to ride to each of the races and convince as many as he can to join the rebellion that he has formed. Right now, his rebellion is only a small rabble, but he knew that if the races were to unite under him, it would be more than enough man power to overthrow
The Continental Empire. Later, as the story progresses, the Empire realeases a band of demons into the world, which you'll need to defeat as well their leader Abaddon.
This campaign consists of 10 scenarios. I highly recommend that you play this campaign with the backround music. To insert the music, put the music files in C:/Program Files/Microsoft Games/Age of Empires II/Sound/scenario. For the music to loop properly, play the game on Fast speed. Obviously, you'll need to turn of the games normal back round music.
IMPORTANT: You must play this scenario with HIGH EMPEROR'S Lava/Volcanoes Modpack installed or else the last 2 scenarios not only look messed up, but it does not fit the story line.
Oh yeah, feel free to comment on and/or review my campain, if you like.
Posted on 09/10/05 @ 03:24 PM
Pretty good map... I liked the music, it was very fitting. Not only that, but it had a pretty good story overall...
Although it wasn't "triggered" up, it makes you play like the original campaigns in AoE2. It's worth it, if you have the time.
Posted on 03/17/06 @ 04:13 AM
How did you get the music tracks? As I tried to extract them from Doom2's wad files, it couldn't be played with audio recorder, media player or anything else since it's not a wav or mp3 or something like that.
Black Viper File Author
Posted on 04/05/06 @ 12:04 AM
I got them from here: http://www.doom2.net/~doomdepot/music.html