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Downloads Home » Single Player Scenarios » Bravery on a Hilltop

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Bravery on a Hilltop

Author File Description
Billy Bombar
File Details
Version: The Conquerors 1.0c
Style: Fixed Force
Bravely defend the hill from the massive Gothic army closing in on you. Put every living man to work defending the tower and palisade stakes you have put up. As the Goths pound their forces against the hill you must drive on your men to put up the best show of courage ever seen.

This is the first scenario I have uploaded to the Blacksmith. It is simple in structure but should challenge your skill.


Billy Bombar
AuthorComments   ( All | Comments Only | Reviews Only )
Stephen Richards
Official Reviewer
A simple idea, but well-executed and fun to play. The only thing which I think needs tweaking is the attack flag. I lost all my units except some longbowmen but managed to get +100 attack quite quickly and they mowed the enemy down before they could get near. (Also one of the flags doesn't do anything.)
Billy Bombar
File Author
Thanks for that, I'll change the attack flag and find fix that flag with no action.

EDIT: Updated the file with those improvements.

[Edited on 07/26/05 @ 01:36 AM]

aok pp it was realy fun to play this scenario, i have made it to get the flags with a paladin. it was actually not so hard if you survived the first attack's, but it was realy a challenge

perhabs you can try a scenario of me " the heavy walled city v2" I made it today and a few minute's a go I have submitted it,
Dantares IV It's amazing! Give me any campaign/senerio. B&D, FF, RPG,...etc...and I will beat it in a few hours.

But this game, I simply cannot beat. The 'waves' of men sent at you are beyond my ability to destroy. Give me a hundred men and a good defensible position, and I will usually beat any game. I have done random maps with 8 players on hard, and that is next to impossible to win at, and I have won.

But this!! I don't see how you can win at all.

[Edited on 09/04/07 @ 03:15 PM]

Official Reviewer
Hi Dantares IV,
There are two ways to win, withstanding the attacks and then capture the flags or to make a cavalry dash around the map. The cavalry attack is easier. You can win capturing the flags with your cavalry with a little practice on the higher levels. You should then try the defensive part on one level lower, meaning that if you capture the flags on moderate, try the defensive game on standard, you got five levels. It is difficult but winnable, the author adds '(hard)' in the hints for the defensive version. The key for withstanding the attacks is the tile to gain HP, adding HP is fast. The first time I played standard, after 52 minutes the attacks were over, I had 36 units left, exactly the amount I started with. Well, I admit I lost one unit; my monks converted inadvertently a bowman to substitute the loss. ;-) Thanks to the added HP, in the end the Onager had 588/630 HP, Paladins from 262 to 641 HP, monks 448 to 490, Halberdiers from 188 to 352, Huskarls from 324 to 440, Hand Cannoneers from 247 to 327, Elite Longbowman from 113 to 281 etc., a strong army to withstand any attack.

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