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Downloads Home » Mod Packs » Roads Under Buildings!!!

Roads Under Buildings!!!

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Author File Description
KE_eKr3i6n
File Details
Version: The Conquerors
I got the idea for this mod from the one Saul The Great did a while back. Crappy grass to roads i believe. It didnt have roads on snow so i added it to this. It will replace dirt 2 and snow dirt with road. I hope you guys enjoy!!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
HeroPatrick I think I'll try your modpack. I've always wanted road to appear beneath my buildings naturally.

P.S. I'm your friend, kiddo. Most of the forummers are as well. U need help, jusk talk to them. We're rather trustworthy. ;)



Edited: Starting text referred to a deleted comment.

Tanneur99

[Edited on 08/11/05 @ 05:28 AM]

HeroPatrick
Rating
4.0
Breakdown
Usefulness/Novelty4.0
Quality/Instructions4.0
Rating: 4
This modpack is very nice (especially if this is your first, am I right?). It merely changes dirt 2 terrain to road1 terrain. But it actually does quite a bit. I tried it out in the editor and I noticed a few things after laying out the buildings and all:

1) This road tile mod is good for city building because it automatically places a radius of road terra beneath your buildings (saving you a bit of time in the editor, I'd imagine). It also makes some buildings good better, like the house, the market, the barracks, the TC (it especially enhances the look of the TC).

2) The road tile is not so good for country scenes. Lets say you want to make a little village for example. The houses and the mills and dark age buildings all have road tile beneath it (which imho doesn't fit those buildings).

3) Also, when a dead farm expires, it leaves behind a big patch of road. I'd say that's a little unnatural, wouldn't you?

4) Also, it deprives you of dirt 2, which is perfect for country path building and wilderness trails and such.


I give this a 4.0 because it is useful, somewhat practical, especially if you are going for a city-ish look, but it tarnishes the "out-in-the-open" country-ish feeling the game can also have. It also changes the feel of RM playing, which has a positive effect, I think...
KE_eKr3i6n
File Author
Ya this is my first modpack. I dont really want to change the game. I just want to enhance the experience. So i figured that roads under buildings would be koo. And make your villages have a city feel. Thanks for your review patrick and lets me know im doing something right lol And ill continue to work at some more projects.
mikester hi um when i download modpacks do i have to name it anything like.dat ot .anything at all....i'm really new to downloading these things lol its kinda bad i know but if ya could help me again thx
KE_eKr3i6n
File Author
To install this mod you need to download mod pack studio 2.0 then download this mod. when you unzip the mod it will have a head. Double click the head and it will run the mod.
SwedeKnight Why not make a mod that DOESN'T make the terrain change´under buildings? If it is possible, I mean.
And keep ur eyes open for my BIG TIME scenario that I will post soon. (Ya will need the soundpack too, but I'll post it at the same time)




Greetings from SwedeKnight
SwedeKnight Why not make a mod that DOESN'T make the terrain change under buildings? If it is possible, I mean.
And keep ur eyes open for my BIG TIME scenario that I will post soon. (Ya will need the soundpack too, but I'll post it at the same time)

Greetings from SwedeKnight

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HGDL v0.7.1

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Rating
4.0
Breakdown
Usefulness/Novelty4.0
Quality/Instructions4.0
Statistics
Downloads:1,473
Favorites: [Who?]1
Size:327.05 KB
Added:07/25/05