it is my first 1 do not expect it to be good
Posted on 08/11/05 @ 12:06 PM
I thought this was a funny scenario.
But it wasn't good.
But if it's your first, it doesn't matter, man.
Tanneur99 Official Reviewer
Posted on 08/13/05 @ 06:35 AM
My e-mail bounced, said 'access denied' so I post here.
I tested your scenario on fast speed and overrun your trigger 1 and 2, the diplomacy change did not happen and when I arrived at the Dome of Rocks I could capture it with the bowmen inside but could not get with the hero next to it, destroy the walls because the Seljuk were still my ally.
With a replay, the diplomacy change did happen but the bug occurs quite often during tests and I got the same result on another computer.
You use trigger 1 and 2 with the same condition, ‘bring object to area’, same object, same area. Better to place those effects in the same trigger to have them fire one after the other and I would not use that condition here, better is 'objects in are'.
Fix, trigger 1, condition, ‘objects in area’, source player 1, quantity 1, effect 0, change diplomacy player 2 to 1 to enemy, effect 1 change diplomacy player 1 to 2 to enemy, effect 3 your chat with the sound and delete trigger 2.
Furthermore, the chat message in trigger 3 does not display, you use source player 2, which is a computer player, should be source player 1 for the player to read the message. You did that correctly in trigger 1. ;)
tommygun50 File Author
Posted on 08/17/05 @ 01:21 PM
***please post reviews***
Posted on 09/10/05 @ 05:38 AM
This was quite funny at the start, but after that it was a load of rubbish
Saboteur99: Just Telling The Truth
Posted on 09/10/05 @ 05:40 AM
There has to be more than one scenario to be a campaign!