I added lots from the last game, i also made a uniqe wat of getting loot, also made traps that does 200 damage!! becareful!!
many more powerful bosses, The butcher is stronger, i put diablo in the game... many unlockable levels, good game controls, this is completly different from the first diablo level 1 i made, this is far better!!!
u get about 10 levels, very hard!, watch out for ur hitpoints because u can only find where the traps are until u get in one.
now u can buy healing potions(from monk), mana potions(from sythian wild woman) each costs 50 gold
You should get rid of the large expanses of grass and just scribble leaves and dirt everywhere. Also - as I made my way through the paths bordered by the bamboo - I could see the terrain beyond. Usually - this terrain was just grass or there were units which I felt I shouldn't be able to see. You could fix that easily. The instructions were barely existant and there was no story. I enjoyed the character options you have at the beginning but when the character becomes playable - the name changes. You could fix that without having to wonder about naming a unit when it's created - I know that's impossible. You should use the "display instructions" trigger effect rather than the send chat. The chatting is bothersome.
It needs some work but what hell its just a demo right?