"Gladiator" is a campaign based on the movie Gladiator. Fun, but definitely lacking in story and instructions.
Playability: This campaign was easy to play, and for the most part, fun. However, there were two bugs in the second scenario that hurt the score. The first is that you are promised upgrades for kills, but you receive none in the game. The second bug was worse; your men become trapped in one of the arenas, and you must either cheat to get out, or avoid this arena when you restart. The third scenario was pretty fun and I enjoyed killing the constantly respawning enemies.
Balance: The first scenario in this 3 part campaign was the only scenario that required any skill. It was a little overwhelming in the first few minutes, and you really have to manage your forces wisely in order to survive. The second scenario was way too easy and required no skill whatsoever. The third scenario was easy, as your men constantly respawn. While the enemy also respawns, it is an easy task to defeat him.
Creativity: This campaign wasn't at all creative in any particular aspect, but the whole idea was cool. While the campaign could have been much more, the author didn't put any neat tricks in to make things more interesting.
Map Design: This was one of the low parts in this campaign. The scenarios are all lacking in anything pleasing to the eye. Stark arenas are the only things you get to see. Add some candy, improve the score.
Story/Instructions: This was the other really low point in the campaign. There is no story whatsoever, and the instrutions are lame. Only if you had seen the movie would you know what was going on. Each scenario in this campaign had only one objective, and they were pretty easy to follow. In the third scenario, however, it wasn't clear how to win. It was apparent that you had to kill a lot of bad guys, but how many or in what period of time was unlcear.
+ Based on Gladiator
+ Had a blood scenario in it
- No story
- Bad instructions
- Map design
- Two annoying bugs