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Downloads Home » AI Files » Vader AI

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Vader AI

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Version: The Conquerors 1.0c
1.) I updated the latest version of Vader-AI now.
The AI is able to play every civ on land-maps (Arabia, Yucatan, Mongolean,...) although it will play best on Arabia, I suppose. It also has some teamplay (trade-carts, taunts,...).
Well - just read the "Vader AI Readme.doc" - you'll see :)

2.) Well ... another update, where i improved my ai for some civs like aztecs, spanish, ...
(some of the civs did not really work very much before, but it's much work to test them all from dark to imp-age)

3.) Another update now - some bugs solved.

4.) Another little update. A little new strategy (feudal-rush with forward-towers) and some changes in economy (like allways).
I'm sorry - but there was found a little bug with byzantine (they couldn't upgrade some important researches and did not attack in imp-age) - this is solved now!

5.) Now the AI decides its strategy by looking and counting the resources nearby (deer, sheeps). And i changed the strategies of some civs (not modified readme-file however :D) and included a new strategy with forward-towers in feudal-age (=> tower-rush).
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Stoeltjuh ehm.....what does it do.....???
File Author
What do you mean? It plays Arabia-Map and Yucatan-Map but just certain civs. There are also some more information about which civs and so on in the Readme-File i mentioned.

Btw. for the reason that i do not want to submit the newest version of my AI here - you can just download the newest version here:
SaM12345 How do u make 1 AI play another AI?????
Berserker Jerker
Official Reviewer
In single player, select the drop down menu next to the player’s name and choose the AI for that player. You can do this for all players including player 1, you’ll then “co-op” with the AI.
File Author
Well ... just btw. I'll upload a new version in the end of october, when the next tourney at aiscripters started!
File Author
I updated the Vader-AI now! It can play all civs now - at least on arabia. (It should also work for yucatan) ... for more information read the "Vader AI readme" file ;)
File Author
Another update now - where i improved (at least hope so) the AI's counter-unit-system (made it civ-spezific e.g.). I hope it's worth another update :)

i'll update my AI as soon as possible - i'm currently working or more overworking the whole AI ... like allways - so a review wouldn't be very meaningful ;)

[Edited on 11/22/05 @ 11:46 AM]

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HGDL v0.8.0

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