|
Author |
File Description |
DocRobert (id: King Bob VI) |
Posted on 09/19/05 @ 03:48 PM (updated 09/24/05)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Other |
Jerusalem and the other Christian kingdoms of the East - Antioch, Tripoli, and Edessa - have fallen to the Saracens. Only the island of Cyprus - 100 miles off the coast - remains in christian hands. For months now, fresh troops and supplies have been gathering on the island, ready for another attack. If enough of the old castles can be recaptured, the Christian foothold in the East may become a stronghold. Let us drive the pagans from the Holy Land permanently - God wills it!
Features:
-> Beautiful and accurate map of the holy land during the time of the crusades, including modern day southern Turkey, down to Jerusalem, Egypt, and Syria.
-> 22 capturable territories - some large cities (Jerusalem, Cairo...), some just a small strongholds (Acre, Krak des Chevaliers...)
-> Each territory brings varying amounts of income and is able to train one or two types of units - from spearmen to Heavy Camels to Rams.
-> Unit creation system gets around the population limit for massive battles.
-> Battle the Turks and Saracens, and help defend your allies the Byzantines.
-> Enlist the help of the Knights Templar, and be on the lookout for new groups of crusaders from the west.
Huge Thanks To...
Daftpanzer - For designing the original 'Advanced-Risk Style map'.
DiGiT - Without his AoK Trigger Studio and it's wonderful copy+paste feature, the hundreds of nearly identical triggers in this map would not have been nearly impossible to make.
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V1.2 Update (6:30PM EST 9/24/05)
Tweaked difficulty levels; Now easier, esp. on hard difficulty.
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Download now and enjoy!
- King Bob VI
king_bob_vi(at)yahoo(dot)com
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Pages: « First « 1 [2] 3 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Declan Misiewicz |
Posted on 09/24/05 @ 01:43 PM
I quite enjoyed this, good fun while it lasted. I was a bit disapointed when both the mamelukes and cataphracts would not fight for me, is this a deliberate attempt to disadvantage the player? anyway nice map and alright replay value. |
DocRobert (id: King Bob VI)
File Author |
Posted on 09/24/05 @ 03:11 PM
Thanks for all the comments and the review, guys. I'll be working on an update to to fix the difficulty.
@Peej: Thanks; and no, you didn't give away too many hints, I rather enjoyed reading them :)
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Rangar |
Posted on 09/25/05 @ 06:00 AM
I will review in the endless reaches of time, Conquered 5 cites and it has only taken me 3 hrs! |
Rangar |
Posted on 09/27/05 @ 02:41 PM
Playability: 5
Right, this was a very fun scenario and it took me hours to complete on moderate. Goodbye weekend. Though lag did get me during the end when the amount of troops on the map was getting stupid.
Balance: 3
This was hard, the sarcens and the turks take all the territorys and you have to fight against the odds just to stay with a fighting chance. The amount of times I fought to take that small castle near Jerusalam it was getting silly. My allies were being stupid and they gave me no help whatsoever, though they did distract some of the turkish forces.
Creativity: 5
Though this was something which you got from Dafty it was very creative.
Map Design: 4
The map wasn't too special. Though a map like for example in The Way Of The Warrior it would just get in the way but I thought more effort could be put into this.
Story/Instructions: 5
This was good and the instructions clear and simple the intro and finish was very good. The story was good though that is not what it concentrates on.
Additional Comments: This is one of the shortest reviews which I've done. Also I spent too long trying to complete this that I didn't do an essay and so I had to bodge it on Monday,any way a good download recomend it to anyone who has lots of time at the weekend. Someone not like me. As it distracts me from, how do we say, more important activites. Good one Bob though.
P.S I don't care about spelling.
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skuma |
Posted on 09/28/05 @ 04:01 AM
New version is working fine.tried on hard.killed 4000+ lost 2000+..time taken 2.50 hrs..hummmm!! |
Mash (id: Mashek)
Staff
Official Reviewer |
Posted on 09/28/05 @ 08:23 AM
Hey bob, your scenario was fun, i enjoyed it! Um, how did you update your game on this site, without actually uploading a completely new version? BecaUSE I just uploaded the second kretharn war UPDATE seperately from the other one, so there will be like two of the same game on this site!
note: my brother's broadband internet is awsome! i can download like 50mb in a second...so downloading games from here is really easy!!!!! :)[Edited on 09/28/05 @ 08:25 AM]
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Heldarion |
Posted on 10/03/05 @ 02:22 PM
Well, I played that scenarion, but huh, it's very hard, even on Standard, and game crashed everytime but once, when Pilgrims arrived. I advise canceling drawing the look there, because that's why the game crashes. |
Heldarion |
Posted on 10/04/05 @ 08:18 AM
Anyways, campaign is really great now I finaly won it (;
It's very hard on beggining, but I found out the key to victory is eliminating the Turks first. After that, Saracens are no match for you, especially because they attack all the time the same spot, so I just set there 70 crossbowmen and let them come. Meanwhile I conquered like 2 or 3 cities with Cavaliers and Rams (: |
Peej |
Posted on 10/04/05 @ 03:09 PM
@ Heldy
OH.... I should have attacked the turks first??? I don't think so, becase the turks rairly attack, and even when they do the only bad unit is the janisarry. Easy to take out. |
Quenestil |
Posted on 10/09/05 @ 05:09 AM
Good scenario. You should make a europe version or someting. Or even a multiplayer version? |
Pages: « First « 1 [2] 3 » Last » |
HGDL v0.8.2 |
Rating |
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4.5 | Breakdown |
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Playability | 5.0 | Balance | 3.4 | Creativity | 4.8 | Map Design | 4.4 | Story/Instructions | 4.8 |
Statistics |
Downloads: | 4,067 |
Favorites: [] | 2 |
Size: | 100.95 KB |
Added: | 09/19/05 |
Updated: | 09/24/05 |
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