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Best Files » The Second Kretharn War - A Day of Hatred and Lost Memories
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The Second Kretharn War - A Day of Hatred and Lost Memories
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Author |
File Description |
Mash (id: Mashek) |
Posted on 09/25/05 @ 10:25 AM (updated 01/25/06)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Fixed Force |
THE SECOND KRETHARN WAR - Part I
~A Day of Hatred and Lost Memories~
Twenty-three years ago, the Krethárn Empire was broken and its King slain. Now, it has been forged with blood and revenge! The son of the fallen King has taken to the sword. All of Krethár's armies march on his command, and endlessly pour out over the borders of Erertiya, the Dragondom that stained his country red! Will he get his revenge? Or will he pay with the same blood his father and country bled over two decades ago?
The only thing now holding the Erertiyan people together against an all-consuming hatred, is good men who would defy against all odds! But who, against all stakes, would do such in the face of despair and overwhelming terror?
- Over View -
The sunlight feebly glinted across the metal of speartips bristling along the horizon, sweeping up like a long fence of silhouettes. Two thousand warriors from the newly reformation of the Kingdom of Krethár came over the lands of Erertiya, breathing hatred and revenge for what she had committed against their once powerful Empire over two decades ago. In their wicked sights, sat the isolated fortress Prethonia. Lightly garrisoned, lightly rationed. It would have to go down in a matter of hours...
You play as King Tyronis, General Hamandis and the Count of Prethonia. Follow their lives through an epic tale and find out how each one meets his end? Command a beleaguered force of less than two hundred, battle hardened warriors against two thousand invaders! Use the advantage of a narrow front and the indomitable power of the Dragon warriors in battle, and against all odds you will withstand the enemy until help arrives upon the field and then by the grace of the White Dragon, prevail!
- Game Play -
What to expect during Gameplay from the Siege of Prethonia.
~The Siege of Prethonia is a dark and intensifying game, which is both challenging, creative, original and fierce with action as you must think on your feet to quickly encounter the enemy's assaults against your fortress and country!
~Suffer under the weight of two thousand invaders as their Captains and General desperately shove them through your gateways to bloodily take the fortress!
~The fortress of Prethonia, flanked by two gateways, is detailed and surrounded by a beautiful countryside.
~Suffer Morale penalties throughout the siege! Losing an important figure in the Erertiyan army, or letting the enemy capture your flag will cripple your forces fighting strength, making them much easier adversaries to defeat by your enemy.
~Strategically holding off your enemy will allow you to withstand him long enough until reinforcements arrive upon the field to aid in the defense. If you do not hold off the enemy in a way that is only possible, you could very well fall under their numbers very soon!
~Able to throw the enemy into disarray momentarily and then able to utterly break them! Watch as they retreat and cut them down from behind!
~Many objectives, dialogue and an in depth story!
~Great characters, good and bad, featured in the game!
And much, much more!
Will Erertiya prevail in a war began because of the hatred of one man over a nation, or will she topple and fall forever like the many destined soon after?
________________________
- Updates -
- Version 1.5 -
-Story modified.
-New ending.
-Character Profile modified.
-Bitmap fixed.
-Various bugs and game inconsistencies fixed.
-Names fixed up.
-Difficulties Standard and Hard modified.
-Many triggers fixed, and many more added.
-Some sounds changed, re-mixed and or shortened.
-Some terrain modified.
-And much more.
Enjoy!
The story starts here, and continues in The Second Kretharn War - The Feud between two Kingdoms and The Second Kretharn War - The Night of Long Tears |
Pages: [1] 2 3 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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Ksrugi |
Posted on 09/28/05 @ 06:11 PM
Oh....my...God.
Thank you for updating it. I love this scenario so much, it's my number two favorite.
(Sorry, but Boosh's scenario is a masterpiece) |
Peej |
Posted on 10/04/05 @ 02:03 PM
Hello Mashek (or however You spell that name)I'm about to give this scen a review. Thanks for submitting, and giving me something to do. |
Mash (id: Mashek)
Staff
Official Reviewer
File Author |
Posted on 10/05/05 @ 07:22 PM
I have updated this version to 1.5. I hope all bugs and trigger inconsistencies have been nearly fixed.
EDIT: @Hells Angels: Thanks mate! Glad you're enjoying it! Its really not that hard so long as you use skill and strategy above all else.[Edited on 02/06/06 @ 03:19 PM]
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Rangar |
Posted on 11/27/05 @ 03:01 PM
Good Fun yet the lag was imense! |
SOK_He11s_Angels |
Posted on 02/06/06 @ 11:07 AM
This is loads of fun to play. Even thow I havent been able to get a winning result as of yet. I will keep trying I'am bound to find a winning strategy. Great game play I'am sure I will play this a few more times in the future aswell. |
Mash (id: Mashek)
Staff
Official Reviewer
File Author |
Posted on 02/13/06 @ 03:02 PM
Thanks for that damn good review Tanneur. It is both accurate and colourful with description, thankyou very much. |
Mash (id: Mashek)
Staff
Official Reviewer
File Author |
Posted on 02/14/06 @ 02:44 AM
All these reviews, whoa! Thankyou very much for your effort in doing this review Sceletar. It is great, thanks again.[Edited on 10/09/08 @ 10:49 PM]
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Dantares III |
Posted on 02/18/06 @ 12:52 PM
The creativity was extraordinary. Say what made you think of coming up with this anyway?
I consider the map design to be the best I have ever looked at. I wonder how long it took you just to do the landscaping.
My Additional Comments are that when you kill Wardric the computer crashes; my way to counter this is to use torpedo on wardric and then you can listen to the scout.
I think that out of all these wars you have created this is the best!
[Edited on 02/22/06 @ 07:51 PM]
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Mash (id: Mashek)
Staff
Official Reviewer
File Author |
Posted on 02/18/06 @ 04:21 PM
-Dantares III-
Thanks mate for the review. It's actually a funny story why I came up with the story etc. The game first started as a great and detailed fortress, surrounded by an empty landscape. There was about 1000 Orcs you had to defend from, with about 200men. It was really a siege for a friend to see if he could beat it. Of course he did, so I wanted to make it harder, so I did -1000more men harder. But I was really "in" to the game so I didnt stop there, I done more creative things, like changing the orcs to the Kretharn forces and the defenders from Prethonians to Erertiyans, but however, I kept the fortress named Prethonia. Then pretty much on the spot I just made up the story, ideas etc from there.
I know why it crashes on Wardrick, and it seems to only happen for certain computers, but however I probably will never have the time to fix it. Cheers. |
Theoderic |
Posted on 03/09/06 @ 09:47 PM
Ive played this map over and over its very very enjoyable. Ive done nearly everthing you can on this map and won, Ive played as the hints suggest and also withdrew all men to the Tower of the dragon. Also tried to move west forces around the temple and east around the tower protecting the king. But when i did this the east captian moved as normal but then stopped short of the gate, also a second battering ram stopped along side him blocking all the invading forces into the fort. Only around 3 regements entered in through the east gate and made my life alot easier. Ive also tried moving everyone to west gate to strom forward loseing many trying. Leaving only kings guard and protector of the king there jammed in the corner with the king. Doing this i lost the flag and protector of the king and only one of the kings guard survived when all estern forces stromed them but stopped attacking for some reason. I won doing this to, i even forgot to recruit men, but losing position seems to always help. more of the enemy jammed beside the king stopped there warlord from killing the king, and blocked him out long enough for me to finish him off. from my starting men only 4 remained, and wotan and to dragoons were left. Im no expert but i do hoped for more side quests.
Also what am i to do when the calvery come under my command? withdraw and block the enemy warlord from getting to the king? but doing that i win always, or should i stand fight and die? maybe if you could keep the onagers alive giving players a fighing chance would help moving out and defending, this would broader the map giving players ideas everytime they play, also moving the player to defend a hill or temple or allied men at the start just as the enemy moves to lay seige could of helped (or as the calvery arrive). there are endless ideas, I will be expecting more from you in your next map coming up.
But in all i enjoyed it.
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Pages: [1] 2 3 » Last » |
HGDL v0.8.2 |
Rating |
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4.6 | Breakdown |
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Playability | 4.0 | Balance | 4.3 | Creativity | 5.0 | Map Design | 4.8 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 2,885 |
Favorites: [] | 1 |
Size: | 6.11 MB |
Added: | 09/25/05 |
Updated: | 01/25/06 |
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