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Lightning and Thunder -- The Teaser
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Author |
File Description |
oliver |
Posted on 10/01/05 @ 06:00 AM (updated 01/12/06)
File Details |
Version: |
The Conquerors 1.0c |
LIGHTNING AND THUNDER
THE TEASER
This is a cutscene which will introduce you to the magnificent story of two twins, who were separated by a saxon assault on their home village in Norway around the end of the Viking era.
The final campaign will feature three fully playable scenarios - one B&D, one RPG, and one FF - and one more cutscene. I have already finished the B&D part and it is currently in the hands of skilled playtesters.
This campaign will probably be the first of its kind to feature a customized data file, which will introduce the world of AoK to a whole new set of tricks. The altered data file lies here on my (computer's) desk, but it's not needed in this cutscene, and therefore I decided not to include it with this teaser.
Enjoy this short cutscene, and don't forget to read the readme document.
-Oliver
Member of Tsunami Studios
Latest update: Added a .avi movie to the teaser. When compressed, the movie isn't bigger than a normal sound file (0,5 mb). A cookie to the person who first tells me where I got the sound file from. ;-) |
Pages: [1] 2 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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SaM12345 |
Posted on 10/03/05 @ 09:13 PM
Looks good! I will download it when its done, the music kinda annoying though lol :P |
Lute12 |
Posted on 10/12/05 @ 02:38 PM
wow, looks good definately keeping an eye on this one. |
sam_w |
Posted on 10/23/05 @ 07:43 AM
Awsome cutscene, i hope the campaign will be better ;) |
Taichi San |
Posted on 10/27/05 @ 05:47 AM
Eh...
I'm only giving a little tip for oliver:
When I downloaded your CPN, I saw that only the music takes a load of space.
If you make a download version without the music files, people have only to wait a little time, or they can download the music files later |
Tanneur99
Official Reviewer |
Posted on 10/27/05 @ 07:36 PM
We do not allow double uploads; a new download without music files will make this one a candidate to remove. We accept files up to 48 Megabytes, larger files upon request; this file has only 2.7 MB. ;)
BTW the music file is fantastic, perfect for the scenario. |
rwilde |
Posted on 10/31/05 @ 09:33 PM
It would be ideal if music could be uploaded as a separate part of the upload, but this hasn't been implemented yet, and is probably a long, long time away. |
Mash (id: Mashek)
Staff
Official Reviewer |
Posted on 12/21/05 @ 05:33 AM
This teaser goes for a little under ten minutes and opens up the story for Lightning and Thunder.
Playability: (5.0)
This cut-scene was one of the best and most exciting I have ever viewed. The tricks used and the creativity involved was all very stunning and visually compelling. There were no bugs, lag or any other game deficiencies, which added to this cut-scene's ever lasting impact. This vivid cut-scene introduces a surely exciting campaign in the future.
Balance: (5.0)
When rating this category, reviewers must take into account the author’s intentions and goals of the design. It is in the intention of the author that this scenario evolves plot and story, and to show a cut-scene whereby the player receives no units to control and no struggle to survive. As such there is no deduction from the overall score because there is no fighting for the player.
Creativity: (5.0)
The creativity was very impressive indeed. We open up with the sun rising over the Village Grimfjell, each wave of light showing us more of the seaside and harbouring town, silently swept away in a deep slumber. The music used from the score 'Once upon a time in the West' was brilliantly used to match every second of the cut-scene, which gave out the feelings and atmosphere the audience needed to be taken that one step further. The trick where all the buildings suddenly disappear under a black fog instead of the grey fog was also impressive. But most of all, the way everything worked was the main thing, which makes this cut-scene great.
Map Design: (5.0)
The map design was excellent, with alot of eye candy used on the water, and the village made to good effect. At first the terrain looks rather bleak and perhaps ‘too white’. But I've never seen snow before (Except in Books etc) and I'm assuming that when snow falls, everything is white, so otherwise the terrain was good.
Story Instructions: (4.0)
The introducing story was nothing short of brilliant. We are told from a Viking point of view the sad fall of the Viking era, and how his people have forgotten how to fight. Thus keen enemy invaders take advantage over this and attack. It was all very well done and told. The hints were also helpful, and the poem at the end of a splendid watch added the experience. However, because this is only a prologue scenario, overall incomplete because of an unfinished story, a point is deducted because the story is still yet to unwind in full and therefore cannot be perfect.
In a word – Epic.
In closing – A must download.[Edited on 07/02/08 @ 10:14 PM]
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oliver
File Author |
Posted on 12/22/05 @ 08:56 AM
Whoa, a review. :D I wasn't prepared for that, I just uploaded the cutscene because I wanted to show people just a glimpse of what is to come. I actually have an updated version here with introducing instructions, some history and a .bmp picture. I have also fixed a few "bugs" (e.g. in the old version all the players had the same color. Now they don't, so the "disguised saxons" idea is easier to grasp.) I'll update this instant. Could you please download the prologue again and change your review, Mashek? (not that I ain't satisfied with a 4.8 ;-)[Edited on 12/22/05 @ 08:58 AM]
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Mash (id: Mashek)
Staff
Official Reviewer |
Posted on 12/22/05 @ 04:30 PM
@Oliver: -I'm downloading it again now. I will be sure to change it soon, or more. BTW, could you please review The Second Kretharn War I, if you have a 256mb ram? Its just that all the reviews I've gotten are like ten words each for every rating, its pretty unfair considering everyone else gets big, detailed reviews.
EDIT: Argh!!! I hated the yellow, the red was alot better and I'm sure many would agree. I loved it when it said ' Red sail on the horizon '. Saying yellow just didn't work. Some more mistakes was that you could see the Saxon soldiers standing right of the village. And the saxon army never attacked the villagers. I will fix the review up still. Anyway i gave you a review because I'm sick of people not giving reviews to great games or even games with potential so I make sure I review in their stead.[Edited on 12/22/05 @ 05:20 PM]
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oliver
File Author |
Posted on 12/23/05 @ 05:22 AM
"Argh!!! I hated the yellow, the red was alot better and I'm sure many would agree. I loved it when it said ' Red sail on the horizon '. Saying yellow just didn't work."
...and I thought yellow was nice. =( Alright, I'll change it back to red, and change the color of the Grimfjell player instead.
"Some more mistakes was that you could see the Saxon soldiers standing right of the village."
You could? I guess you have a bigger screen resolution than me then. Will fix that.
"And the saxon army never attacked the villagers."
That's because you played the game on 'Standard' difficulty. Computer enemies won't attack villagers when set to 'standard'. Play it again on 'moderate' or 'hard', and there shouldn't be a problem. =)
"BTW, could you please review The Second Kretharn War I, if you have a 256mb ram? Its just that all the reviews I've gotten are like ten words each for every rating, its pretty unfair considering everyone else gets big, detailed reviews."
Okay, will do. Lately I've been very busy with L&T and playtesting a friend's work (that took almost 7 hours), but since you were nice enough to give me a review, I'll review it in a week or two. |
Pages: [1] 2 » Last » |
HGDL v0.8.2 |
Rating |
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4.8 | Breakdown |
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Playability | 5.0 | Pacing | 5.0 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 4.0 |
Statistics |
Downloads: | 2,359 |
Favorites: [] | 1 |
Size: | 3.28 MB |
Added: | 10/01/05 |
Updated: | 01/12/06 |
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