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Downloads Home » Best Files » Ottoman Onslaught

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Ottoman Onslaught

Author File Description
Mark Stoker
File Details
Version: Age of Kings 1.0
Style: Build and Destroy
Number of scenarios: 3
This is a three-scenario historical campaign about the Ottoman Empire.

The Ottoman Empire was founded early in the 14th century by the Turkish chieftain Osman. The Ottoman Empire was to able endure almost six centuries until World War I. The empire grew by conquering lands of the Byzantine Empire and beyond, it came to include at the height of its power all of Asia Minor, the countries of the Balkan Peninsula,
parts of Hungary and Russia, Iraq, Palestine, parts of Arabia, and all of North Africa through Algeria.

This campaign covers the fall of the Byzantine Empire in the 15th century. The three scenarios are:

1.) Balkan Conflict - 1444
2.) Mehmed the Conqueror - 1451
3.) Fall of Constantinople - 1453

For more of the author's work click Here and Here
Pages: « First « 1 [2] 3 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Fat_Panda I put it on hard level, I got to the camels, and lost like 1, by leading them back into the narrow starting bit, it says bring the king or something to the flag, yet I sent my camel out, to scout around, and all of a sudden, I get my base and loads of units attacking. WAY too hard, I had to cheat (how do you turn this on)

Resources should be closer, and more of them. AND the other town asks for gold, 500 to be precise, i gave them it,.... nothing..... they ask again and say they have minimal farms because they were attacked, I look at their base, and they have loads, makes no sense really.
Heavy_rocker_kid Hard? It it really so hard? I love it. Let´s play.
Heavy_rocker_kid I can't do it. The first stage is impossible. You receive a half destroyed base, the resources are far, the army can't defend the city for ten minutes. I'll erase the campaign.

[Edited on 09/24/06 @ 08:41 AM]

laz123 It's silly really when designers make their games too hard. It had the potential to be an excellent game too.
aokhorseman Yes, this is insanely hard. Perhaps the author should have scaled the difficulty downwards for moderate and standard.

The main problem in scenario 1 is with the secondary objective: the Franks turn against you if you can't rescue La Hire within the time limit. You already have your hands full defending against the Hungarians and Serbs, and with a third side attacking you're stuffed...
maidros78 Okay - I am a fan of this author's mods, so I decided to try this campaign, particularly since it seems to have got the reputation of being unplayable. All three scenarios are hard, but not unbeatable. The first scenario is really hard, since it is not a standard build and destroy case. I don't want to include spoilers in the review, but time is the most important quantity here and one does not have the luxury of sitting back and waiting until one is ready to launch an attack. It pays to be aggressive right from the word go and whittle down the enemy forces keeping them off balance.

The second scenario is the most fun scenario I have seen in quite some time. Again, the author seems to be emphasising that one cannot wait until things are ready, and one needs to be hyper-proactive in gathering resources before the cordon is breached.

The third scenario has got the most praise here, but I think that that last scenario is somewhat of a drag. The problem here is that you cannot lose - at worst you might end up with a tame draw and the amount of resources that Constantinople has is frankly ridiculous. That said, one can break them down given time and patience and that is what makes the scenario a little less impressive than the other two.

However, all three scenarios have excellent replayability.

[Edited on 10/17/08 @ 09:07 AM]

Syed Anwar When I was playing this scenario, after a few tries, I thought I was going to tell you that your campaign might be impossible on hard mode but after seeing the other reviews now its confirmed that it is impossible to play on hard mode and I shouldn't pull my hair out on your campaign atleast in the hard mode....
Official Reviewer
Map Design5.0
Playability: 5
Ottoman Onslaught is one of the best campaigns I have played. It is three scenarios covering the fall of the Byzantine Empire. There were a range of different tasks to do and the fact that you can choose if you want to do them or not.

Balance: 5
Tyhe balance was perfect. not too dificult not too hard. it was very challenging but it was not impossible. it did take me a few tries at it but I did complete it in the end.

Creativity: 5
Thee is some great Creativity here. The tasks varied and were all interesting. The designer shows knowledge and mastering of the trigger system, so when I approach some enemy Bulgarians, they know that they should attempt to assisinate the Sultan, not his guards.

Map Design: 5
There's always something nice to look at, no matter where you are. From the beutiful towns and cities to the threatening rapids of the rivers. There were also some great uses of GAIA Objects.

Story/Instructions: 5
The Story was very entertaining and interessting. I enjoyed the whole Campaign. The instructions were also very clear and told me what t do at all points.

Official Reviewer
Possidon, your review looked very similar to the other review by an Angel...
Try to add alittle of your own flare into the review.
Official Reviewer
I agree. While it's not necessarily a problem I can touch, it's still something to take into consideration if you want to become a good reviewer, Possidon. By all means read others' reviews to get inspiration and ideas for your own review, but there's so much else that goes into creativity than simply repeating the trick where the assassins attack the Sultan as opposed to his guards. Mention the story, the map design, other trigger tricks - all can go into creativity. Also, try mentioning what difficulty level you played the file on in BALANCE. It helps others to see where you are coming from.

[Edited on 01/30/10 @ 09:17 PM]

Pages: « First « 1 [2] 3 » Last »

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