This is one of my first singleplayer maps, it's a black forest entirely made out of forest, some roads and streams run through it.
If you want to defend your base make sure you watch the line of the forest, it's very slim at some places.
Defense in the Black Forest is a B&D, full tech tree, and you play the British.
PLAYABILITY: It looked promising, an easy to defend starting position against seven enemies. The moment I realized that the enemy does not attack my base this became quite boring. With victory conditions set to standard you can win by building a wonder at the game's start. 2
BALANCE: All players are enemy to each other; you start with 99'999 of each resource, three monks and ten relics, the necessary buildings to advance to imperial age while your enemies start with three villagers a town centre and few resources. You win easy on the hard difficulty setting before they get a chance to build up and attack. 1
CREATIVITY: All categories factor into creativity and there were some creative map design aspects. 2
MAP DESIGN: The scenario's best part, thick oak forest with a river and broken road, overall of average quality. 3
STORY/INSTRUCTIONS: There is no story, no objective, it is a blank introduction screen. 1
OVERALL: Defense in the Black Forest is an unpretentious scenario.
SUGGESTIONS: Set victory conditions to conquest; disenable spies, make players 2 to 8 ally with each other, give them more resources and test the balance.
IN CLOSING: Recommended for the novice player only.