Posted on 12/02/05 @ 08:07 PM (updated 12/12/05
||The Conquerors 1.0c
|Number of players:
Created By:_LC_HaVoC and much help from s1L3nT_StORMy__ and x_IuLtiIvIa_x
This is a new blood map similar to games played on zone, like cavalry blood, smosh blood, and graves blood.
The objective is to destroy the other players stables.
To do so you put a unit on the flag behind your base and they spawn in your base on the mainland. With kills, razings, and even conversions will get you rewards. Which include a small amount of units in your base or new spawns on your island or a HP and AP power up in your base.
Gold plays a big part in this game. If you go near the statue in the middle of map, you recive tributes of gold. You can use the gold at the store to purchase things. Also conversions gets you gold.
-Large amount of Rewards for Kills, Razings and Conversions.
-Unique Spell System
-Huge Shop with over 40 things to buy. Ranging from AP and HP boosts, to technologies, to units and spawns.
If you have and questions or bugs, zm me on zone: _LC_HaVoC .
Feedback is appreciated.
Trigger Count: 1297
|Author||Comments & Reviews ( All | Comments Only | Reviews Only )|
Fixed some bugs...new version.
Could someone give my map a review. :D
[Edited on 06/21/11 @ 07:51 PM]
Good blood. I have lots of fun with it
I tried to give it a review (it was a 4.8), but the mods didn't like it because I said story didn't matter in a blood.
Hey I'm here for reviewing your map as you put in a request ^^
I found this map very fun to play, it is very dynamic in that there are different levels of playing the game you have to get your head around, and you have to think of a lot of things at once for the best chance to win.
There's not much to be said about balance as it is a multiplayer map, and considering everybody has the same triggers and the position of every player is fair, this automatically gets a five :)
The map is very creative, it has lots of cool things and is based on a good idea. Not much else to say about this apart from well done with the triggers ^^
Map Design: 4
The map design was good, it was very easy to understand what was going on, the only problem, in my opinion, was that the shop seemed to be a bit all over the place. For this I would advise to have the single-spawn units in one section and the repeated spawn units in another. But that was the only problem in this respect.
I found that on the whole, the instructions were quite clear and you knew what you had to do. The only problem is (and this is what lowered from a top rating) that it didn't go in to much detail. They explained what the objective was but they didn't fully describe the various bonuses you could get unfortunately.
- An awesome blood map and very fun to play, I hope to see more maps by you in the future :)
- Sort the shop out, organize it so people aren't put off using it.
[Edited on 06/21/11 @ 08:45 PM]
@MeGaldlot, it was not just because of that, but for a number of different things that your review probably didn't get through.
A. It didn't fit with the reviewing guidelines (check forum, scenario design & modding, review requests). Things like creativity, where it even says "a file does not need anything new to achieve a high score." As long as the ideas are creative it's ok.
B. Balance - As long as everybody has the same starting resources, same units, equal positions etc. the map automatically gets a 5 (just to clear that up).
C. In some cases your review was very brief, it lacked constructive criticism.
Sorry for reviewing a review but I just thought I'd let you know :)