Age of Kings Heaven 139
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Multiplayer Won

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File Details
Version: The Conquerors
A game in which a player beats another in no time!!!
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Official Reviewer
This record is for Version 1.0 (un-patched) of The Conquerors Expansion, and will not play on Version 1.0C

Blacksmith Administrator
BBalazs Interesting to see that you both committed vital mistakes, in the end that person has won who could collect all the relics. He dominated from beginning to end, thanks to the incredible amount of gold flowing in. Otherwise, there are some real mistakes made, some, if the opponent would have listened, could have turned the tide of the game.
File Author
Can You please firure out the mistakes.So that I can improve my strategy
BBalazs Well, if I recall correctly, the red player missed the instant monastery, that is a big fault in a multiplayer game. As for the blue player, I'd recommend placing 2 or 3 town centers once you have the resources for that.

Some big fault on both sides is the:
lack of scouting
lack of forward building

Blue player did some forward building, but by that time it was USELESS. The goal of forward building is fast unit replacement AND to draw attention away from the motherland.

Blue player played much better though, but I'd be VERY interested to see what had happened if all those relics were actually at red. IF blue can pull himself out of a situation like that, deepest congratulations, he IS better.

Red's most fatal mistakes, as he played defensive, were:
lack of outposts
lack of mine defense
lack of counter unit use(!!!) as he had no relics

Good Luck - and try non-post-imperial random maps too, they are much better to analise;) please
File Author
Well to the fact that both of us were not scouting, we were playing all visible map.Actually this was our first game after a year or so so we decided to play the easiest conditions.Now we do play Castle/Dark age maps normally.
And by the way.Thank you for your comments

[Edited on 12/27/05 @ 10:26 PM]

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