This is the first mission to my new Campaign based around an undiscovered island, over 20,000 years ago. It's got a detailed history as well a language made for the race you play, a language which will be fairly important in future missions. If people like this mission, then I'll submit the rest of the campaign. Please note that this particular mission is a WIP (work in progress) and ALMOST complete. I just need to flesh the triggers out a bit.
I tried to be fairly detailed on the map but I disagree with cacti and stuff, so it hasn't got any.
No mods needed.
And I will make an intro map in future but only when I've finished the campaign.
And please, PLEASE be as critical as possible (but not dishonest).
- Additonal history inside the map itself,
- More detailed map
- More, better triggers,
- And a second defeat condition (how on earth I missed it the first time I don't know!).
It's pretty much complete now. I'll probably end up adding a bit of eye-candy or fixing any bugs one day, but so far it seems OK to me.
Added sound effects and music now, they're contained in the ZIP file along with the readme.
Now about 16 MB, sorry!
I'm getting tired of this now. I only missed a MAJOR bug in the game, but luckily I played it again and found out. The map itself is now slightly changed, and the bug is thankfully fixed. Unfortunately to fix it I had to get rid of three out of the original four Villagers, so it's even more essential to be careful now. You CAN find more Villagers near the flags though so that compensates slightly.
Caught a bug which didn't allow you to win. Fixed it so it should work now...