An incomplete version of the first scenario of my upcoming 'Rise of the Earl' campaign, this was originally meant as just an opportunity to create advanced (for me) triggers. Not very realistic and not having a detailed map kind of subtract from the effect, but eventually it will be complete and as detailed as my 'Biani' demo.
- A warp system for villagers
- Equip your villagers with weapons and instantly transform them into Longbowmen and Men-At-Arms (kind of cheating at the moment, but it will be expensive when I can be bothered to complete it :-))
- A chance to show to show your character: are you patient enough to destroy the defenses slowly and without losses, or anxious to join in battle?
Criticism encouraged. Reviews (good or bad) are sorely wanted.
Same as the other scenario's, there are miles of nothing but gras without one tree or something. Nice cliff defence tho but too many towers. It takes too long to bring them al down. A little bit more story and events would also be better. Btw why does my enemy tribute me 1000 gold? Still it's not a bad scenario but it needs some more work.