This is only Act II and nothing will make sense if you only play this one.
It is time for war, you cannot expect anything less from Baha, mercy has been left behind, pain is a thing of the past, death is inevtable.
If you need inspirational writing from me to provoke you to raise arms and fight...Then you are already dead...
Where will you look when death closes in on you? Were will you find mery? provoking the enemy will only find death in you, seeking love with additional purposes in mind fights against your very nature. You cannot seek what do not have, you cannot find what was lost. But the Grand Lord always gives a helping hand.
You may not understand but your eyes will soon be opened.
* Highly detailed charaters
* Rapid game play
* Assistance for newbie players
* Loaded with sound files
* Over 830 triggers
* New style of game play
* 8 different choices
* Detailed instructions
* Detailed map
I have been looking forward to this, am downloading. Will most likely review it since I did the first one. Cheers revealer.
[Edited on 05/03/06 @ 03:49 AM]
revealer File Author
Posted on 05/04/06 @ 08:19 AM
I am extremly upset about having to do this but it MUST be done. When making this game I was thought my computer would drop its guts like before (blow up). So I was counting the last hours of its life before I could finish the game. But I assumed that changing the sound files would make no difference to AOE2 system. In doing this I made a arse outta me, me, me. I played around with the sound files and somhow my game didnt played them in my final game. And here I am now writing to you about it.
PLEASE! If you have downloaded it already please download the update campian.
Posted on 05/26/06 @ 10:47 AM
I've experienced a bug in the scenario. I was busy defending the base and I told the arcchers on the right to fire. But when I wanted to stop them shooting arrows, there was no outpost. I searched it trough half of the base and clicked every outpost I saw but I couldn't find it.
Posted on 06/05/06 @ 07:42 AM
HussarKnight, I think that was one of the bugs I pointed out. It would have to be because of the enemy trebuchets.
revealer File Author
Posted on 06/11/06 @ 08:46 AM
I am happy to receive your comments, I have recently started a new job, which is still no excuse for not posting comments earlier. I am very much looking forward to adding further scenes.