Age of Kings Heaven 139
Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Single Player Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » Single Player Scenarios » Bosnia Herzegovina, 1992

Bosnia Herzegovina, 1992

Download File Post Review Post Comment
(Updated on 06/06/06)
Author File Description
AOK Renaissance
File Details
Version: The Conquerors
Style: Role Playing Only
[Version 3]
Seriously I uploaded the wrong one of the second released. Sorry for those who had downloaded it.
So this is the third released. This is the completed version. Once again thanks a million Tanneur for highlighting some of the useless thing in my trigger.

I have tried my best to polish up this one. I even played it through and it works fine. However if you spotted any bugs in it. Rest assure I will fix it and credits you for it.
(I guessed I cant say the word bug-free after all. Haha!)

If you took a long time to escape, the game may lag due to my trigger of the looping units creation. I dont think thats a bug. Though it looks weird technically. Just threat it as the units came out of the nearby forest or buildings:D. Please save the game after you have collected the tenth relic. You'll find out why.

Please feedbacks after trying it out!
Thank you in advance!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Tanneur99
Official Reviewer
Edit: 06/05/06

To the player, select standard difficulty until the next update.


AOK Renaissance, I played the update, it is better and thank you for the renamed unit. :) Unfortunately, there are some new bugs.

-On moderate and hard, it crashes both of my laptops after 8 to 15 minutes into the game. The reason, trigger 'START LOOP PLAYER', one or more of the change diplomacy effects, no crash on the higher levels when I removed them.

-The villagers near the police department leave to the town center at the games start. They walk like spastics because of the looping freeze unit effect. Mind you, whenever an AI fights against a trigger the AI will win in the end. Later the teacher walks around with his pupils and the cavalry moves out of the stable and as a result, they do not turn enemy in the end.

-I receive 2 of wood without garrison any relic when the villagers get food from the sheep. When they block it, the player receives the 2 of wood after the thief steals food from you.

-The thief does not patrol, the freeze effect fires a bit later than the patrol trigger, so he starts moving and stops. The trigger to patrol back would not work anyway the area not set, but you do not need that trigger.

-The entertaining triggers for the evidence of the first bug will not fire. It is a relic cart, first it belongs to player 4 and then to player 3 but does not change to player 1.

-You win when you run out of time.

I fixed the game for me as below, if you have any question please ask by e-mail.

Set allied victory for all players in diplomacy. Have Immobile Units AI GOLD in your AI folder and select the AI at least for player 3 and 4 as personality. The AI will save in the .SCX file, no need to upload it. In trigger START LOOP, delete effects 108, 39, 38, 35, 33 and 6, starting with the highest number and change looping from Yes to No. In trigger START LOOP PLAYER, delete effects 6, 5, 4, 3, 2, 1 and 0. In triggers Relic#8 and #9, change condition Attribute List from Food Stockpile to Relics. Delete triggers FIXED Diplomacy and Thief(b->a), change looping from Yes to No in trigger Thief(a->b). Trigger END! change source player 1. New trigger 'relic cart', starting state on, looping No, condition object in area, source player 1, Quantity 1, set area in front of relic cart, effect 0, change ownership, set object relic cart, target player 1.

[Edited on 06/05/06 @ 07:27 PM]

ByZaN I downloaded this scen, but something must be wrong with it because I report to that place and nothing happens...I clik on the Police building and nothin happens.
Hopefully this scen doesnt make Serbs look bad, because they wernt the only people that did bad things, and not all things were bad, some were driven to be bad, some were for their country. So dont think, Serbs are cruel ppl, after u play this scen, others were too.
Tanneur99
Official Reviewer
ByZaN, just go to the police department and start collecting evidence (relics) in that area. For history discussions, please go to the History Forum. http://www.heavengames.com/cgi-bin/forums/display.cgi?action=t&fn=10

L_L_Leader I'm Serb so I'll lik this alot.

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:479
Favorites: [Who?]0
Size:201.45 KB
Added:06/01/06
Updated:06/06/06