You start off with 3 groups of four villies, and you must build towers/castles units to prevent player 5 (computer) from getting to the center of the map. you have 4 minutes before the first wave the units spawn from nine points surrounding the map. Triggers prevent you from building town centers and seige workshops until you hit 500 kills. You get unpgrades/bonuses for getting 25, 50, 100, 200, 300, 400, and 500 kills. The waves of emo units rise in difficulty. after each wave you have 40 seconds to prepare. after 10 waves, you win. you lose by losing all of your lives. you lose a life by letting an "emo" unit from entering the center of the map. you have 5 lives in total.
everything in this scenario is in the .scn file so it will work for multiplayer.