Author |
File Description |
oliver |
Posted on 06/23/06 @ 08:18 PM
File Details |
Version: |
The Conquerors 1.0c |
LEGENDS OF CHILA
By Oliver, member of Tsunami Studios
This is a short cutscene depicting the events that took place ages ago in the legendary realm of Chila, where the Shapeshifters - people with the ability to turn themselves into animals - lived. The two brothers Virgil and Zanath return to Chila after a thousand years in exile, but they return to bitter tears and a Chila at war.
It is not likely that this will ever become a campaign, at least not in a two-year perspective. I made it because I wanted to explore the possibilities the AoK editor has to offer for fictitious fantasy stories. I attempted to express emotion, feelings, a kind of "Paradise Lost" atmosphere. It is also my mot poetic work so far. My ambition was to make art, not just a game.
This cutscene requires a high-performance computer. I've personally got a laptop with a 2,66 Mhz P4 processor and 512 Mb of RAM, and it runs this cutscene without the slightest lag. I also tested it on a six years old computer with a 1,4 Mhz processor and 128 Mb of RAM, and it managed to run it with some lag. The result was that the music went slightly out of sync with the cutscene. This can unfortunately not be fixed. So, if you have the opportunity to play this on a good comp, please do so. :-)
-Oliver
PS. Sorry for the big file size. I don't want to compress the music too hard. DS.
PPS. Thanks to Mashek for inspiration (not to mention a few excellent sounds I shamelessly borrowed from him ;-) DDS. |
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Yautja |
Posted on 08/30/06 @ 05:51 PM
it's like a movie traler |
muerte |
Posted on 09/10/06 @ 01:27 PM
This is an absolutely amazing campaign, I am very thrilled and excited till the newer scenario comes up. Please e-mail me whenever you successfully finish the second chapter.
zyklon_6@hotmail.com
Thank you. |
muerte |
Posted on 09/10/06 @ 01:28 PM
A brilliant campaign, one of the best from what I've seen.[Edited on 09/11/06 @ 07:42 PM]
|
newIdea |
Posted on 10/16/06 @ 08:12 PM
So I decided to watch Chila again, nolIv. Besides getting goosebumps again, I saw something I didn't notice before. You seemed to have used the Aztec civilization for it's interface. It blends in perfectly with the lush green map design. I'm still impressed with the amount of detail put in this cutty. Great job! |
Haro Bikes |
Posted on 12/19/06 @ 03:24 PM
Hey Oliver,
I just played your game and...WOW.
It has been by far the best game I have played,
I would give it a 5/5 but I couldnt be bothered scoring it.
Thanks for the really hard work and time thats been put into this game, because it was absolutly fantastic.
Cheers...Haro Bikes!! |
crasher |
Posted on 12/25/06 @ 09:32 PM
I don't have much time, so I'll make it short:
WOW. That was stunning. No other way to put it...
-Crasher- |
Natebubba00 |
Posted on 02/04/07 @ 05:08 PM
I never imagined the myriad of possibilities that the scenario editor actually had. This might be the beginning of an Age of Empires masterwork. |
Danneh |
Posted on 02/15/07 @ 10:05 AM
Incredible! I've never witnessed a scenario like it.. How did you do the black bits? i noticed, in between a new part appearing, the rest of the map went black, that was awesome. Truly a magnificent piece of work! |
good guy |
Posted on 02/18/07 @ 10:42 AM
when is chapter one coming out?
|
Artorius_Brutii |
Posted on 02/21/07 @ 12:03 AM
Best damn cutscene I've ever seen in AOK
Now make the rest so I can play it ^_^[Edited on 04/06/07 @ 06:30 PM]
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