Objective: The first player who collects 6 relics first is declared the winner.
Up to 4 players. Basically you start with 3 relics and each player is the same. So you fight until you can steal relics until you reach 6 (victory).
At the center of the map, there's a roaded island (accesable to all players) and it's a score board.
You can see how many relics each player currently has in flags.
Sounds a little complicated... did you test it to make sure it didn't crash when the flags are removed? Every time I remove flags, I suddenly find myself facing my desktop.
prayermedoo68 File Author
Posted on 07/05/06 @ 08:59 PM
Yes i did test it (many times) but i don't really get what your problem is. If it keeps returing to your desktop, it's not the game's problem. This used to happen to me too because it's usually a weird kind of pop-up and it makes you return to desktop.
Nothing wrong when i beat the game...
Posted on 09/28/06 @ 04:50 AM
I enjoy games like this every now and then when there is no story line but its like a board game etc. Its a creative idea.
Posted on 09/16/07 @ 09:51 AM
I do not need to collect 6 relics.
I can build a wonder or just collect 5 and sustain a period.
Most of scenario producers are careless about this,
and so do I sometimes.
To avoid this problem,
set the winning condition first.