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Downloads Home » Campaigns » The First Campaign I submitted

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The First Campaign I submitted

Author File Description
File Details
Version: Age of Kings 1.0
Style: Mix
Number of scenarios: 2
The first Campaign I submitted, I hope you like it.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Fattybryce Well whats it about?
BIHSting That box you typed that in is supposed to be where you give us a little description about your project. You will get many more comments and downloads if we know what it's about.
Count_Ludenhof The two scenarios are called "WAR" and "SEA". Both are fixed force games on near blank maps.

In War, you lead a large and unwieldy army of battering rams, mangonels, scorpions, wolves, camels, pikemen, woad raiders, longbowmen, and a few others (including a large number of trade carts), which takes you ages to organise; you then lay siege to the fort, which is simple but effective, a moat on three sides, a board edge on the other, a small entranceway to a gate.

If you blow up the towers with bombard cannon and knock over the gate, into the fort you go. A long path stretches out to the castle. There's a couple of bits of military building, a couple of town centres, not much, just a scattering of troops - an enormous number of war machines.

You play as britons (blue) against franks (red). An interesting trigger has been set varying the name of your opponent from Charlemagne to Pepin the Short in different games!


The hints are useful. Everything else by way of instructions is not. The final declamation is - "You win."

I've checked in the editor, and "You win" is also the victory thing for the second scenario, "Sea". I haven't won this one.

You start with some useful transport ships and so on, which I suppose are to be used as bait and a distraction from the worthwhile targets in your force. The map is big and blue, with one lighter patch where some wrecks poke up from the waves. Fish are dotted about for scenic effect.

As ever in naval games, finding your foeman is frustrating; you then sort of, shoot at each other, etc. I'm not a big fan of naval only games, personal thing, I don't think age of empires does naval stuff that well but I'm not that interested in naval military stuff anyway.

The hints are sparse here; the rest is as empty as before.

There isn't enough there to do a full review really; it's pretty simple, two no-background fixed force games, the first of which I would describe as "fairly challenging", the second of which I would describe as "not one of these.."

The first one has the makings of a decent, if basic and unoriginal, scenario. The second did nothing for me.

Hope that precis helps anyone wondering whether to download. There is a time and a place for the first one, though story fans and history buffs won't find it that appealing.
laz123 Not my cup of tea, but well done.

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